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Promathia: Difference between revisions

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| image caption = Promathia
| image caption = Promathia
| job =  
| job =  
| family = Bestiary
| family = Supreme Beings
| crystal =  
| crystal =  
| weaknesses = {{element|Light}}  
| weaknesses = {{element|Light}}  
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| subtype =  
| subtype =  
| tier =  
| tier =  
| spawn = mission
| title obtained =  
| title obtained =  
}}
}}
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|[[Empyreal Paradox]]
|[[Empyreal Paradox]]
:''First Phase''
:''First Phase''
|align="center"|
|align="center"|80
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|[[Empyreal Paradox]]
|[[Empyreal Paradox]]
:''Second Phase''
:''Second Phase''
|align="center"|
|align="center"|80
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{{Monster Notes}}
{{Monster Notes}}
|}
|}
== Horizon Changes {{changes}} ==
{{HorizonChangesBox|}}
==Notes==
==Notes==
*Appears in battlefield event for [[Dawn|Promathia Mission 8-4: Dawn]]. This is the final boss for the [[Chains of Promathia]] storyline.  
*Appears in battlefield event for [[Dawn|Promathia Mission 8-4: Dawn]]. This is the final boss for the [[Chains of Promathia]] storyline.  

Latest revision as of 18:13, 6 August 2026

Promathia
Promathia
Job:
Family: Supreme Beings
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Light Light
Resistant to:
Immune to: Dark Dark
Absorbs:
Final Boss
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Mission
Title Obtained:
EXP Party Type: Verification Needed
Spawn Location
Zone Level Drops Steal Spawns Notes
Empyreal Paradox
First Phase
80 1 A, T(S)
~8,000 HP
??? MP
Empyreal Paradox
Second Phase
80 1 A, T(S)
~12,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

First phase

Second phase