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Keremet: Difference between revisions
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Potatoking90 (talk | contribs) (Created page with "{{Infobox Monster | image = Keremet.jpg | image caption = Keremet | job = | family = Corse | crystal = Dark | weaknesses = {{Light|Light}} | resistances = | immunities = | absorbs = | type = Notorious Monster | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Sacrarium |56-58 | *Sealion Crest Key {{Drop Rate|100%}} | |align="center"|1 |<center>A, H, HP</center> *See below...") |
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| image caption = Keremet | | image caption = Keremet | ||
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| family = | | family = Corses | ||
| crystal = Dark | | crystal = Dark | ||
| weaknesses = {{Light|Light}} | | weaknesses = {{Light|Light}} | ||
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=== Historical Background === | === Historical Background === | ||
Among the Cheremis and Mordvin tribes (Finno-Ugric peoples), '''Keremets''' were regarded as guardian spirits. Over the years, probably through Christianization, they sometimes were perceived as evil. Sacrifices were made to them in locations feared by men (fenced-in sanctuaries or sacred groves which were considered the living places of dead heroes and ghosts). Over time, these places acquired the name "Keremet" ([https://www.folklore.ee/rl/pubte/ee/usund/fbt/toidybekova.pdf Estonian Literary Museum Folklore Dept]). Keremet was also a mischievous god in Slavic mythology. | Among the Cheremis and Mordvin tribes (Finno-Ugric peoples), '''Keremets''' were regarded as guardian spirits. Over the years, probably through Christianization, they sometimes were perceived as evil. Sacrifices were made to them in locations feared by men (fenced-in sanctuaries or sacred groves which were considered the living places of dead heroes and ghosts). Over time, these places acquired the name "Keremet" ([https://www.folklore.ee/rl/pubte/ee/usund/fbt/toidybekova.pdf Estonian Literary Museum Folklore Dept]). Keremet was also a mischievous god in Slavic mythology. | ||
Revision as of 18:42, 12 November 2023
Keremet | |
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Family: | Corses |
Crystal: | Dark |
Weak against: | Light |
Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
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Sacrarium | 56-58 |
(100%)This template is no longer in use.Editor: Please replace{{Drop Rate|total drops|total kills}}with {{Hxi Drop Rate|asb=#/1000|total drops|total kills}} ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster. Thank you! |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Spawns at L-8 on the chapel map approximately every 20-30 minutes.
- Only spawns at night (20:00 - 04:00). Keremet will remain present during the day but will not respawn until night at least 4 game hours after last kill.
- Six Azren Kuba and six Azren Kuguza will all link with and assist Keremet if it is attacked.
- Azren Kuba and Azren Kuguza will despawn when Keremet is defeated.
- Involved in Promathia Mission 4-3 - The Secrets of Worship.
Historical Background
Among the Cheremis and Mordvin tribes (Finno-Ugric peoples), Keremets were regarded as guardian spirits. Over the years, probably through Christianization, they sometimes were perceived as evil. Sacrifices were made to them in locations feared by men (fenced-in sanctuaries or sacred groves which were considered the living places of dead heroes and ghosts). Over time, these places acquired the name "Keremet" (Estonian Literary Museum Folklore Dept). Keremet was also a mischievous god in Slavic mythology.