Template:Infobox Weapon Skill: Difference between revisions
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! Element: | ! Element: | ||
| {{{element|}}} | | {{#if:{{{element|}}}|{{#ifeq:{{lc:{{{element}}}}}|none|''None''|{{{{{element}}}}}}}|''None''}} | ||
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! Modifiers: | ! Modifiers: | ||
| {{{modifiers|}}} | | {{#if: {{{modifier 1|}}}|[[{{{modifier 1|}}}]]: {{{modifier 1 perc|{{information needed}}}}}}}<!-- | ||
-->{{#if: {{{modifier 2|}}}|<br>[[{{{modifier 2|}}}]]: {{{modifier 2 perc|{{information needed}}}}}}}<!-- | |||
-->{{#if: {{{modifier 3|}}}|<br>[[{{{modifier 3|}}}]]: {{{modifier 3 perc|{{information needed}}}}}}}<!-- | |||
-->{{#if: {{{modifier 1|}}}{{{modifier 2|}}}{{{modifier 3|}}}||{{{modifiers|}}}}} <!-- fallback, backwards compatibility --> | |||
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{| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th" | {| class="horizon-infobox border-none-table border-none-th border-none-td align-left-th" | ||
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| skillchain property 3 = Fragmentation | | skillchain property 3 = Fragmentation | ||
| modifiers = [[STR]]: 100%<br>[[INT]]: 50% | | modifiers = [[STR]]: 100%<br>[[INT]]: 50% | ||
| modifier 1 = STR | |||
| modifier 1 perc = 100% | |||
| modifier 2 = INT | |||
| modifier 2 perc = 50% | |||
| damage multiplier 1 = 2.00 | | damage multiplier 1 = 2.00 | ||
| damage multiplier 2 = 2.50 | | damage multiplier 2 = 2.50 |
Revision as of 20:38, 28 November 2023
Usage
{{Infobox Weapon Skill | name = | type = | skill level = | jobs = | quest = | description = | sneak attack = | equipment alignment = | equipment alignment 2 = | equipment alignment 3 = | element = | skillchain property = | skillchain property 2 = | skillchain property 3 = | modifiers = | damage multiplier 1 = | damage multiplier 2 = | damage multiplier 3 = | critical hit rate 1 = | critical hit rate 2 = | critical hit rate 3 = | effect by tp = | effect by tp 1 = | effect by tp 2 = | effect by tp 3 = | notes = }}
- name: The name of the weapon skill, e.g. Smash Axe (plain text, not a link!).
- type: The type of weapon skill, such as Sword (plain text, not a link!).
- skill level: The skill level required to use this weapon skill.
- jobs: The jobs that can natively use this weapon skill.
- quest: The quest that must be completed to use this weapon skill.
- description: The in-game description of the weapon skill.
- sneak attack: Does this weapon skill stack with Sneak Attack? Accepts "yes", "no", "true", or "false".
- equipment alignment: The elemental equipment this weapon skill is aligned with (i.e. "shadow" for Shadow Gorget).
- element: The type of elemental damage this weapon deals (or None).
- skillchain property: The skillchain property this weapon skill is aligned with (i.e. scission).
- modifiers: The stats that modify this weapon skill and the percentage they modify it by.
- damage multiplier 1, damage multiplier 2, damage multiplier 3: The multiplier this weapon skill gains when TP is at 1000, 2000, and 3000 TP respectively.
- critical hit rate 1, critical hit rate 2, critical hit rate 3: The critical hit rate boost this weapon skill gains when TP is at 1000, 2000, and 3000 TP respectively.
- effect by tp, effect by tp 1, effect by tp 2, effect by tp 3: The name of an effect that this weapon skill has and its potency when TP is at 1000, 2000, and 3000 TP respectively.
- notes: Any additional notes about this weapon skill.
Examples
Overview
Name: | Mock Weapon Skill |
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Weapon Type: | Great Axe |
Skill Level: | 1000 (WAR / BST only) |
Quest: | Aquiring the unaquirable |
Description: | The Weapon Skill to end all Weapon Skills |
Sneak Attack: | Does not stack with Sneak Attack. |
Aligned with elemental equipment: |
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Notes:
- This Weapon Skill is too powerful to be in game. Therefore it isn't.
Properties
Skillchains | Liquefaction (A) |
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Light (B) | |
Fragmentation (C) | |
Element: | Light |
Modifiers: | STR: 100% INT: 50% |
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Overview
Name: | Smash Axe |
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Weapon Type: | Axe |
Skill Level: | 40 |
Description: | Stuns enemy. Duration of stun varies with TP. |
Sneak Attack: | Will stack with Sneak Attack. |
Aligned with elemental equipment: |
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Properties
Skillchains | Induration (A) |
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Reverberation (B) | |
Element: | None |
Modifiers: | STR:30% |
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