Rampaging Ram: Difference between revisions
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Earldiggity (talk | contribs) (Created page with "{| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' <br /> '''Family:''' Ram<br /> '''Crystal:''' <span style="color: #cc9900;">'''Earth'''</span><br /> '''Weak to:''' <span style="color: red;">'''Notorious Monster'''</span> |width="50%" align="center"| thumb|Rampaging Ram |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Zone''' |align="center...") |
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{| | {{Infobox Monster | ||
| | | image = Rampaging Ram.png | ||
| image caption = | |||
| job = | |||
| family = Rams | |||
| crystal = | |||
| weaknesses = | |||
| resistances = | |||
| immunities = | |||
| absorbs = | |||
| type = | |||
| subtype = | |||
| tier = | |||
| title obtained = | |||
}} | |||
{| class="nms horizon-table table-xl" | |||
! Zone || Level || Drops || Steal || Spawns || Notes | |||
{| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | |[[Konschtat Highlands]] | ||
[[Konschtat Highlands]] | | 27-28 | ||
| | | | ||
27-28 | *[[Ram Skin]] {{Drop Rate|0|0}} | ||
*[[Ram Horn]] {{Drop Rate|0|0}} | |||
*[[Ram Skin]] {{Drop Rate| | *[[Rampaging Horn]] {{Drop Rate|0|0}} | ||
*[[Ram Horn]] {{Drop Rate| | | | ||
*[[Rampaging Horn]] {{Drop Rate| | | 1 | ||
| | | A, S, Sc | ||
| | |||
1 | |||
| | |||
A, S, Sc | |||
|- | |- | ||
!align="center" colspan="6"| | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} | ||
[[File:KonschtatHighlands.png|thumb|Spawns in the area spanning from (H-6) to (I-8).]] | [[File:KonschtatHighlands.png|thumb|Spawns in the area spanning from (H-6) to (I-8).]] | ||
{{NM-Notes | |||
|Spawn Conditions =[[Lottery Spawn]] from [[Tremor Ram]] spawning in the map sections between the west side of the [[Crag of Dem]] and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as for [[Steelfleece Baldarich]] and [[Bendigeit Vran]]. | |||
}} | |||
[[Category:Bestiary]][[Category:Notorious Monsters]][[category:Rams]] | [[Category:Bestiary]][[Category:Notorious Monsters]][[category:Rams]] |
Revision as of 02:09, 5 January 2024
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Konschtat Highlands | 27-28 |
(???%)This template is no longer in use.Editor: Please replace{{Drop Rate|total drops|total kills}}with {{Hxi Drop Rate|asb=#/1000|total drops|total kills}} ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster. Thank you! This template is no longer in use.Editor: Please replace{{Drop Rate|total drops|total kills}}with {{Hxi Drop Rate|asb=#/1000|total drops|total kills}} ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster. Thank you! This template is no longer in use.Editor: Please replace{{Drop Rate|total drops|total kills}}with {{Hxi Drop Rate|asb=#/1000|total drops|total kills}} ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster. Thank you! |
1 | A, S, Sc | |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
---|---|
Lottery Spawn from Tremor Ram spawning in the map sections between the west side of the Crag of Dem and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as for Steelfleece Baldarich and Bendigeit Vran. |
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