The Puppet Master: Difference between revisions
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:*Trusts may be called for an easier fight. | :*Trusts may be called for an easier fight. | ||
:*[[Galgalim]] can be [[Silence (Status Effect)|silenced]], [[Paralyze (Status Effect)|paralyzed]] and [[Slow (Status Effect)|slowed]]. Can be Reposed. Cannot be slept by a 75 BLM, resisted all sleeps, even aga's. | :*[[Galgalim]] can be [[Silence (Status Effect)|silenced]], [[Paralyze (Status Effect)|paralyzed]] and [[Slow (Status Effect)|slowed]]. Can be Reposed. Cannot be slept by a 75 BLM, resisted all sleeps, even aga's. | ||
:*[[Galgalim]] has about 6,000 hp. | :*[[Galgalim]] has about 6,000 hp{{Verification}}. | ||
:*Easily soloed by any job level 70+. | :*Easily soloed by any job level 70+. | ||
:*Easily Soloed by SMN 65+ | :*Easily Soloed by SMN 65+ |
Revision as of 20:17, 5 January 2024
The Puppet Master | |
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Starting NPC | Carbuncle - Windurst Walls (G-4) |
Required Fame | None |
Items Needed | Earth Pendulum |
Additional Requirements | Summoner 40+ |
Title | None |
Repeatable | Yes |
Rewards | |
Kukulcan's Staff |
← Previous Quest | Next Quest → |
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I Can Hear a Rainbow | Class Reunion |
Walkthrough
- Go to the House of the Hero in Windurst Walls (G-4) and speak to Carbuncle as a SMN.
- From this point on, this quest can be complete on any job.
- Go to Port Bastok (I-8) and talk to Juroro for a cutscene. Ildy-Goldy hands you an Earth Pendulum and tells you to travel to the Quicksand Caves entrance in Eastern Altepa Desert (J-7).
- The trial-sized tuning forks can be used to reduce travel time if you want to do the fight as SMN.
- Within Quicksand Caves, make your way to the Cloister of Tremors (C-8 on map 1) and trade the Earth Pendulum to the Earth Protocrystal. Select The Puppet Master to start the battlefield.
- This is an uncapped BCNM fight, buffs do not wear. You have 30 minutes to kill Galgalim (a Hecteyes NM).
- After defeating Galgalim, return to Port Bastok and speak with Juroro for another cutscene.
- The Earth Pendulum can be tossed once you have completed the fight.
- Finally, return to Windurst Walls (E-7) and talk to Koru-Moru to complete the quest and receive your reward.
- You may get dialogue relating to a different quest. You must speak to him again if he does not give you a cutscene.