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Eastern Altepa Desert
From HorizonXI Wiki
Description
The eastern half of Zepwell Island is made up of this arid desert wasteland. While remnants of the ancient Galkan civilization that once thrived here dot the landscape, today the area is dominated by sand, wind, and the occasional antican that roams the dunes.
Table of Contents
Quests/Missions • Chocobo Digging • Fishing • Weather • NPCs • Notorious Monsters • Regular Monsters • Event Monsters
Connections
Western Altepa Desert at (I-6) and (E-9)
Korroloka Tunnel at (J-8)
Quicksand Caves
Interactive Map
Zone Information | |
---|---|
Area Name | Eastern Altepa Desert |
Type | Outdoor |
Maps | |
Map Acquisition | Purchase |
Miscellaneous | |
Hobbies | |
Weather | |
Region | Kuzotz |
Expansion | Rise of the Zilart |
Requirements | None |
Restrictions | None |
Background music | "Altepa Desert" |
Notes | None |
Weather Forecast
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
20 in Pirate Years | AF (NIN) | Ryoma | Norg H-8 |
A Craftsman's Work | AF (DRG) | Miaux | Northern San d'Oria E-6 |
Beastmen Treasure (Kuzotz Region) | General | Peddlestox | Western Altepa Desert L-7 |
Don't Forget the Antidote | General | Edigey | Rabao F-9 |
Expeditionary Force/Eastern Altepa Desert | Expeditionary Force | --- | --- |
For the Birds | General | Koblakiq | Oldton Movalpolos H-11 |
Garrison/Eastern Altepa Desert | Garrison | --- | --- |
Inheritance | Weapon Skills | Gumbah | Bastok Mines J-7 |
Open Sesame | General | Lokpix | Eastern Altepa Desert G-7 |
The Missing Piece | Scroll | Alfesar | Rabao H-7 |
Other Information
Item | Abundance |
---|---|
Bone Chip | Very Common(27.4%) |
Giant Femur | Common(15.2%) |
Pebble | Very Common(24.2%) |
Silver Ore | Rare(6.1%) |
Mythril Ore | Very Rare(3.5%) |
Philosopher's Stone | Extremely Rare(0.4%) |
Platinum Ore | Very Rare(1.6%) |
Wyvern Scales | Rare(6.2%) |
Zinc Ore | Uncommon(13%) |
● = Requires Burrow ● = Requires Egg Helm ● = Requires Bore ● = Obtainable only at Night |
Fish | Cap | Body of Water |
---|---|---|
Crayfish | 7 | Oasis of Garidev |
Moat Carp | 11 | |
Copper Frog | 16 | |
Giant Donko | 50 | |
Sandfish | 50 | |
Copper Ring | 0 | |
Possible Weather | Weather Reporter |
---|---|
Svana - Bastok Markets (H-10) Mariadok - Bastok Mines (I-9) Fo Mocorho - Port Bastok (J-11) Amaja-Kumaja - Rabao (F-8) | |
NPCs Found Here
Name | Location | Type |
---|---|---|
Eulaclaire | G-7 | Chocobo Renter |
Sowande | F-10 | Outpost Merchant |
Daborn, I.M. | I-6 | Conquest Overseer: Bastok: Outland Guard |
Lindgard, I.M. | F-10 | Conquest Overseer: Bastok: Outpost Guard |
Laimeve, R.K. | I-6 | Conquest Overseer: San d'Oria: Outland Guard |
Eaulevisat, R.K. | F-10 | Conquest Overseer: San d'Oria: Outpost Guard |
Sahgygy, W.W. | I-6 | Conquest Overseer: Windurst: Outland Guard |
Variko-Njariko, W.W. | F-10 | Conquest Overseer: Windurst: Outpost Guard |
Lokpix | G-7 | Quest Giver NPC |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cactrot Rapido
|
80-81 | Arco de Velocidad Arete del Sol Cactuar Needle Cactuar Root Cactus Stems |
Sabotenders | L
| |||||||||
Centurio XII-I
|
56 | Intruder Earring | Antica | A, L
| |||||||||
Donnergugi
|
Unknown | Thunder Coral |
Beetles | L
| |||||||||
Dune Widow
|
45-47 | Spider Torque Spider Web |
Spider Web |
Spiders | A, H
| ||||||||
Nandi
|
48-49 | Rathe Earring |
Dhalmel | L
| |||||||||
Sabotender Corrido
|
72 | Aptant: Ishis |
Sabotenders | A
| |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Event Monsters Found Here
Name | Family | Spawns | Notes
|
---|---|---|---|
Decurio I-III
|
Antica | 1 | A, L, H, Sc
|
Tsuchigumo
|
Spiders | 2 | A, L
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |