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Category:Antica

From HorizonXI Wiki
Antica
Family Information
Type: Beastmen
Subfamilies:
Common Behavior: A, H, Sc
Uncommon Behavior: {{{Uncommon Behavior}}}
Weak against: Resistance vs. Wind
Strong against: Resistance vs. Dark +50% Resistance vs. Earth +50%
Immune to:
Healed by:
Common Job(s): Paladin
Warrior
Black Mage
Ranger
Uncommon Job(s):
Traits:
Charmable: Eks.png
Pankration: {{{Pankration}}}
Aspir: Susceptible to Aspir (Mage jobs only)
Drain: Susceptible to Drain
EXP Bonus:
Notes: Aggro range increases from from ~8' to ~12' during earth weather.
Antica.jpg
The Antica have transformed the former Galkan capital of Altepa into the central location of their empire, which spreads across the islands of Kuzotz. Their militaristic society is built upon advanced personnel management abilities. Upon birth, all individuals are given a number, and a job for which they spend the rest of their lives training. Apart from the information needed to perform their duties, the individual is not allowed any other knowledge. An Antica is only allowed to transfer positions to become a gladiator (used for population control).

The Antica have no concept of personal belongings. All equipment is provided by the Empire, and food rations are based solely on the duties performed by the individual. However, due to their lack of emotion, there is not a single Antica who feels discontent towards this system. This can also be seen on the battlefield. No matter the situation, the lack of fluctuation in morale is the Antica's greatest strength.

Another strength lies in the sheer number of Antica soldiers. In addition to their active legions, an enormous surplus of soldiers lies in stasis within the Antica's stronghold. When revived, the size of their army can increase a hundredfold. However, due to their lack of naval technology, only a few of their troops were able to participate in the Great War campaigns carried out on Quon; their presence had little effect on the outcome of the battles. It is widely believed that had the full Antican army participated in the battles on Quon, the allied forces surely would have been defeated.

While the Antica communicate by fricative sounds made within their necks, they are unable to release loud war cries like the other beastmen. This results in an eerie silence on the battlefield that can send chills down the spine of even the bravest warrior.

Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas
Jamming Wave - Wind-Based AoE Silence CheckCheck.png CheckCheck.png
Sand Veil - Evasion Boost CheckCheck.png CheckCheck.png
Sand Shield - Defense Boost CheckCheck.png CheckCheck.png
Sandstorm - AoE Blind CheckCheck.png CheckCheck.png
Magnetite Cloud - Breath Type AoE damage and Weight that overwrites Flee CheckCheck.png CheckCheck.png
Shoulder Slam - Single target damage and knockback effect CheckCheck.png CheckCheck.png
Sand Trap - AoE Petrification and hate reset. (This move is Stunnable.) CheckCheck.png CheckCheck.png
Spikeball - Single target damage and Poison CheckCheck.png CheckCheck.png
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Antican Consul Timed Spawn around (I-6) from the Western Altepa Desert (E-8) entrance approximately every 21-24 hours 75 Quicksand Caves Berserker's Axe
Antican Legatus Timed Spawn around (I-6) from the Western Altepa Desert (E-8) entrance approximately every 20 minutes 72-74 Quicksand Caves Company Sword
Antican Magister Lottery Spawn from the various Antica around (C-6) from the Western Altepa Desert (J-9) entrance 66 Quicksand Caves Arcanabane
Antican Praefectus Lottery Spawn from the various Antica around (J-12) from the Eastern Altepa Desert (K-7) entrance 65 Quicksand Caves Save the Queen
Antican PraetorVerification Needed Timed Spawn around (E-8) or (H-8) from the Western Altepa Desert (I-6) entrance approximately every 20 minutes 72-74 Quicksand Caves Scroll of Stone IV

Scroll of Stonega III

Antican ProconsulVerification Needed Lottery Spawn from the Antican Signifer around (G-10) to (H-11) from the Western Altepa Desert (J-9) entrance 65 Quicksand Caves Scroll of Stone IV

Scroll of Stonega III

Antican TribunusVerification Needed Lottery Spawn from the various Antica around (H-6) to (J-8) from the Western Altepa Desert (D-12) entrance 72-74 Quicksand Caves Pharaoh's BowVerification Needed
Centurio X-I Lottery Spawn from the Antican Signifer around (H-9) to (H-10) from the Eastern Altepa Desert (K-7) entrance 56-58 Quicksand Caves Shaman's Cloak
Centurio XII-IVerification Needed Timed Spawn around (not inside) the "L" tunnel at (G-9) - (H-10) approximately every 21 hours 56 Eastern Altepa Desert Intruder EarringVerification Needed
Hastatus XI-XIIVerification Needed Lottery Spawn from various Anticans around (J-7) from the Western Altepa Desert (G-5) entrance approximately every 1-2 hours 65-68 Quicksand Caves Xhifhut HeadVerification Needed
Proconsul XII Timed Spawn in one of the rooms at (H-6), (K-6), (I-10), or (L-10) from the Western Altepa Desert (G-5) entrance approximately every 2 hours 72 Quicksand Caves Dainslaif
Sagittarius X-XIIIVerification Needed Lottery Spawn from the Antican Princeps around (H-9) to (I-10) from the Eastern Altepa Desert (H-10) entrance 57-58 Quicksand Caves Loxley BowVerification Needed
Triarius X-XVVerification Needed Lottery Spawn from the Antican Triarius around (I-7) from the Western Altepa Desert D-12 entrance 72-74 Quicksand Caves Pendragon AxeVerification Needed
Tribunus VII-I Forced Spawn by trading an Antican Tag to the ??? at (D-9) from the Western Altepa Desert (J-9) entrance 60-62 Quicksand Caves Tungi

Quest NMs: Decurio I-III (A Craftsman's Work)

Mission NMs: Centurio IV-VII (The Chains That Bind Us), Centurio V-III (Zilart Mission 6), Princeps IV-XLV (The Chains That Bind Us), Princeps V-XI (Zilart Mission 6), Triarius IV-XIV (The Chains That Bind Us), Triarius V-VIII (Zilart Mission 6)

Battlefield NMs: Centurio XI-I (BCNM - Legion XI Comitatensis), Hoplomachus XI-XXVI (BCNM - Legion XI Comitatensis),, Retiarius XI-XIX (BCNM - Legion XI Comitatensis),, Secutor XI-XXXII (BCNM - Legion XI Comitatensis)

Limbus NMs: Praetorian Guard CCCXI, Praetorian Guard CCXX, Praetorian Guard CXLVIII, Praetorian Guard LXXIII

Garrison NMs: Centurio XIII-V, Decurio XIII-LV, Hastatus XIII-CXXVIII, Hastatus XIII-LXXV, Hastatus XIII-XCVI, Hastatus XIII-XXV, Princeps XIII-LXXXIX, Sagittarius XIII-XXVI, Triarius XIII-LIX

Monsters in Family

Name Level Zone
Antican Auxiliarius 35-39 Eastern Altepa Desert
Antican Faber 35-39 Eastern Altepa Desert
Antican Funditor 35-39 Eastern Altepa Desert
Antican Essedarius 41-45 Western Altepa Desert
Antican Decurio 44-49 Eastern Altepa Desert
Antican Speculator 44-49 Eastern Altepa Desert
Antican Eques 45-49 Western Altepa Desert
Antican Retiarius 45-49 Western Altepa Desert
Antican Sagittarius 45-49 Western Altepa Desert
Antican Centurio 50-52 Eastern Altepa Desert
Antican Veles 50-52 Eastern Altepa Desert
Antican Hastatus 52-59 Quicksand Caves
Antican Princeps 52-59 Quicksand Caves
Antican Signifer 52-59 Quicksand Caves
Antican Hoplomachus 54-58 Western Altepa Desert
Antican Lanista 54-58 Western Altepa Desert
Antican Secutor 54-58 Western Altepa Desert
Antican Aedilis 62-72 Quicksand Caves
Antican Antesignanus 62-72 Quicksand Caves
Antican Quaestor 62-72 Quicksand Caves
Antican Triarius 62-72 Quicksand Caves

Pages in category "Antica"

The following 7 pages are in this category, out of 7 total.