Ghoul: Difference between revisions

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(Created page with "Category:BestiaryCategory:Skeletons__NOTOC__ {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' Black Mage or Warrior<br> '''Family:''' Skeleton<br> '''Crystal:''' {{Earth|Earth}}<br> '''Weak to:''' {{Fire|Fire}}, {{Light|Light}}, {{Blunt}}<br> '''Strong to:''' {{Dark}}, {{Ice}}, {{Piercing}} |width="50%" align="center"| thumb|Ghoul (Black Mage) |width="50%" align="center"| File:WA...")
 
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[[Category:Bestiary]][[Category:Skeletons]]__NOTOC__
{{Infobox Monster
{| border="0" width="100%"
| image = WAR_Ghoul.jpg
|width="50%" align="left" valign="center"|
| image caption = Ghoul (Warrior)
'''Job:''' [[Black Mage]] or [[Warrior]]<br>
| job = [[Black Mage]] or [[Warrior]]
'''Family:''' [[:Category:Skeletons|Skeleton]]<br>
| family = Skeletons
'''Crystal:''' {{Earth|Earth}}<br>
| crystal = Earth
'''Weak to:''' {{Fire|Fire}}, {{Light|Light}}, {{Blunt}}<br>
| weaknesses = {{element|Light}} {{element|Fire}} {{blunt}}  
'''Strong to:''' {{Dark}}, {{Ice}}, {{Piercing}}
| resistances = {{element|Dark}} {{Element|Ice}} {{Piercing}}
|width="50%" align="center"|
| immunities =  
[[File:Ghoul.jpg|thumb|Ghoul (Black Mage)]]
| absorbs =  
|width="50%" align="center"|
| type =
[[File:WAR_Ghoul.jpg|thumb|Ghoul (Warrior)]]
| subtype =
|}
| tier =  
{| border="0" width="100%" cellpadding="4" cellspacing="2"
| title obtained =
|- BGCOLOR="#ffdead"
}}
{| class="mobs horizon-table table-xl"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
|- BGCOLOR="#e3e6ff"
|-
|style="padding-left:1ex"|[[Jugner Forest]]
|[[Jugner Forest]]
:''During 20:00 - 4:00''
:''During 17:00 - 4:00''{{changes|adjusted spawn window}}
:''Warrior only''
:''Warrior only''
|align="center"|16 - 26
|align="center"|16 - 26
Line 28: Line 29:
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}


|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Valkurm Dunes]]
|[[Valkurm Dunes]]
:''During 20:00 - 4:00''
:''During 17:00 - 4:00''{{changes|adjusted spawn window}}
:''Warrior & Black Mage''
:''Warrior & Black Mage''
|align="center"|18 - 24
|align="center"|18 - 24
Line 41: Line 42:
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}


|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Pashhow Marshlands]]
|[[Pashhow Marshlands]]
:''During 20:00 - 4:00''
:''During 17:00 - 4:00''{{changes|adjusted spawn window}}
:''Warrior only''
:''Warrior only''
|align="center"|18 - 25
|align="center"|18 - 25
Line 54: Line 55:
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}


|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Buburimu Peninsula]]
|[[Buburimu Peninsula]]
:''During 20:00 - 4:00''
:''During 17:00 - 4:00''{{changes|adjusted spawn window}}
:''Black Mage only''
:''Black Mage only''
|align="center"|20 - 24
|align="center"|20 - 24
Line 67: Line 68:
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}


|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Gusgen Mines]]
|[[Gusgen Mines]]
:''Warrior & Black Mage''
:''Warrior & Black Mage''
|align="center"|20 - 27
|align="center"|20 - 27
Line 81: Line 82:
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}


|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Carpenters' Landing]]
|[[Carpenters' Landing]]
:''During 20:00 - 4:00''
:''During 17:00 - 4:00''{{changes|adjusted spawn window}}
:''Warrior & Black Mage''
:''Warrior & Black Mage''
|align="center"|21 - 27
|align="center"|21 - 27
Line 93: Line 94:
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}


|- BGCOLOR="#e3e6ff"
|-
|style="padding-left:1ex"|[[Maze of Shakhrami]]
|[[Maze of Shakhrami]]
:''Warrior only''
:''Warrior only''
|align="center"|22 - 26
|align="center"|22 - 26
Line 105: Line 106:
|align="center"|A, H, HP<br>{{HPMP|low hp=500|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=500|low mp=}}


|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Outer Horutoto Ruins]]
|[[Outer Horutoto Ruins]]
:''Warrior & Black Mage''
:''Warrior & Black Mage''
|align="center"|23 - 26
|align="center"|23 - 26
Line 118: Line 119:
''Respawn: 5 minutes''
''Respawn: 5 minutes''
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
<!--
|- class="wotg"
|- BGCOLOR="#e3e6ff"
|[[Jugner Forest (S)]]
|style="padding-left:1ex"|[[Jugner Forest (S)]]
:''During 20:00 - 4:00''
:''During 20:00 - 4:00''
:''Warrior & Black Mage''
:''Warrior & Black Mage''
Line 131: Line 131:
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}


|- BGCOLOR="#e3e6ff"
|- class="wotg"
|style="padding-left:1ex"|[[Pashhow Marshlands (S)]]
|[[Pashhow Marshlands (S)]]
:''During 20:00 - 4:00''
:''During 20:00 - 4:00''
:''Warrior only''
:''Warrior only''
Line 142: Line 142:
|align="center"|3<br>''Respawn: 5 minutes''
|align="center"|3<br>''Respawn: 5 minutes''
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|low mp=}}
-->
 
|-
|-
|align="center" colspan="6" BGCOLOR="#ffdead"|
!colspan="6"|
{{Monster Notes}}
{{Monster Notes}}
|}
|}

Revision as of 15:17, 12 January 2024

Job: Black Mage or Warrior
Family: Skeletons
Crystal: Earth
 
Weak against: Light Light Fire Fire Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame
Resistant to: Dark Dark Ice Ice Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Ghoul (Warrior)
Zone Level Drops Steal Spawns Notes
Jugner Forest
During 17:00 - 4:00adjusted spawn window
Warrior only
16 - 26 (???%)

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{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

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(???%)

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{{Drop Rate|total drops|total kills}}
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{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

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7
Respawn: 5 minutes
A, H, HP
??? HP
??? MP
Valkurm Dunes
During 17:00 - 4:00adjusted spawn window
Warrior & Black Mage
18 - 24 (16.7%)

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{{Drop Rate|total drops|total kills}}
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{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

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(18.5%)

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{{Drop Rate|total drops|total kills}}
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{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

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18
Respawn: 5 minutes
A, H, HP
??? HP
??? MP
Pashhow Marshlands
During 17:00 - 4:00adjusted spawn window
Warrior only
18 - 25 (???%)

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{{Drop Rate|total drops|total kills}}
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{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

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(???%)

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{{Drop Rate|total drops|total kills}}
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{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

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6
Respawn: 5 minutes
A, H, HP
??? HP
??? MP
Buburimu Peninsula
During 17:00 - 4:00adjusted spawn window
Black Mage only
20 - 24 (???%)

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{{Drop Rate|total drops|total kills}}
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{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

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(???%)

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{{Drop Rate|total drops|total kills}}
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{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

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21
Respawn: 5 minutes
A, H, HP
??? HP
??? MP
Gusgen Mines
Warrior & Black Mage
20 - 27 (24.4%)

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(1%)

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(4.8%)

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(5.4%)

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21
Respawn: 10 minutes
A, H, HP
??? HP
??? MP
Carpenters' Landing
During 17:00 - 4:00adjusted spawn window
Warrior & Black Mage
21 - 27 (???%)

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10
Respawn: 5 minutes
A, H, HP
??? HP
??? MP
Maze of Shakhrami
Warrior only
22 - 26 (38.3%)

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(6.7%)

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25
Respawn: 12 minutes
A, H, HP
~500 HP
??? MP
Outer Horutoto Ruins
Warrior & Black Mage
23 - 26 (10%)

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(6.8%)

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(6.1%)

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18

Respawn: 5 minutes

A, H, HP
??? HP
??? MP
Jugner Forest (S)
During 20:00 - 4:00
Warrior & Black Mage
43 - 46 (???%)

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4
Respawn: 5 minutes
A, H, HP
??? HP
??? MP
Pashhow Marshlands (S)
During 20:00 - 4:00
Warrior only
67 - 69 (???%)

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3
Respawn: 5 minutes
A, H, HP
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

Historical Background

In Arabic mythology, the Ghoul is a type of demon. They reside in graveyards, wilderness areas (the desert), lonely areas, caves, and islands occasionally. They feed off of the dead and any living passersby. They are said to be able to change their shape into anything, including animals. In some accounts, Ghouls were only female. The males of their race were called Qutrub. In early 20th century horror fiction, Ghouls were turned into the human-eating undead modern people are familiar with. Ghoul derives from Al Ghul, which means "the demon". The star in the constellation Perseus, Algol, is derived from the term Al Ghul.