Yagudo Parasite: Difference between revisions

From HorizonXI Wiki
(Created page with "File:Yagudo Parasite.png")
 
mNo edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[File:Yagudo Parasite.png]]
{{Infobox Monster
| image = Yagudo Parasite.png
| image caption = Yagudo Parasite
| job = [[Warrior]]
| family = Leeches
| crystal = Water
| weaknesses = {{element|light}}
| resistances = {{element|Water}} {{Blunt}}
| immunities =
| absorbs =
| type =
| subtype =
| tier =
| title obtained =
}}
{| class="mobs horizon-table table-xl"
! Zone || Level || Drops || Steal || Spawns || Notes
|-
|[[Castle Oztroja]]
|align="center"|45 - 48
|
*[[Fiend Blood]]      {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Oztroja Chest Key]] {{Hxi Drop Rate|asb=40/1000|0|0}}
*[[Parasite Skin]]    {{Hxi Drop Rate|asb=10/1000|0|0}}
|
|align="center"|4<br>''Respawn: 16 minutes
|align="center"|A, L, H<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
 
|- class="wotg"
|[[Castle Oztroja (S)]]
|align="center"|45 - 48
|
*[[Fiend Blood]]      {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Parasite Skin]]     {{Hxi Drop Rate|asb=10/1000|0|0}}
|
|align="center"|4
|align="center"|A, L, H<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
|-
! colspan="6" |
{{Monster Notes}}
|}
===Notes:===
:*Spawns in the pool on the fourth map.

Latest revision as of 01:33, 14 January 2024

Yagudo Parasite
Yagudo Parasite
Job: Warrior
Family: Leeches
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Water
Weak against: Light Light
Resistant to: Water Water Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Castle Oztroja 45 - 48 4
Respawn: 16 minutes
A, L, H
??? HP
Castle Oztroja (S) 45 - 48 4 A, L, H
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Spawns in the pool on the fourth map.