Uragnite: Difference between revisions

From HorizonXI Wiki
(Created page with "{{Infobox Monster | image = | image caption = Uragnite | job = | family = Uragnites | crystal = Water | weaknesses = {{blunt}} ({{changes}}) | resistances = | immunities = | absorbs = | type = | subtype = | tier = | title obtained = }} {| class="mobs horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Manaclipper |30-37 | *Seashell {{Drop Rate|2|5}} *Uragnite Shell {{Drop Rate|2|5}} | <!--Add Items Stolen Here--> |...")
 
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 18: Line 18:
|-
|-
|[[Manaclipper]]
|[[Manaclipper]]
|30-37
|align="center"|
30-37
|
|
*[[Seashell]]      {{Drop Rate|2|5}}
*[[Seashell]]      {{Hxi Drop Rate|asb=340/1000|0|0}}
*[[Uragnite Shell]] {{Drop Rate|2|5}}
*[[Uragnite Shell]] {{Hxi Drop Rate|asb=120/1000|0|0}}
|
|
<!--Add Items Stolen Here-->
|align="center"|
|2
2
|align="center"|
|align="center"|
{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
|-
|-
!align="center" colspan="6" |
! colspan="6" |
{{Monster Notes}}
{{Monster Notes}}
|}
|}
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Uragnites}}

Latest revision as of 18:14, 14 January 2024

Camera icon.gifThis article is missing a picture of the monster, NM, or pet. You can help by adding it.
Uragnite
Job:
Family: Uragnites
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Water
Weak against: Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame (HorizonXI specific changes)
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Manaclipper

30-37

2

??? HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes