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Blunt Damage
From HorizonXI Wiki
(Redirected from Blunt)
Analysis
Blunt damage is one of the three types of physical damage. This damage usually corresponds to punches, kicks, or blows with blade-less weapons.
Horizon Changes
Weapon Types
The following weapons and their physical weapon skills deal blunt damage.
- Hand-to-Hand - Weapons such as the Cesti, Retaliators, and [Faith Baghnakhs]]
- Staves - Weapons such as the Gelong Staff, Wind Staff, and Kinkobo
- Clubs - Weapons such as the Brass Rod, Blessed Hammer, and Kraken Club
Pets and Pet Abilities
- Avatar melee attacks deal blunt damage. In addition, the following bloodpacts deal blunt damage.
- Dragoon wyverns deal blunt physical damage with their melee attacks.
*Automatons equipped with the Harlequin Frame or Stormwaker Frame deal blunt damage with their physical attacks.
Exceptions
- Vampiric Claws - Melee attacks deal slashing damage.
- Physical weaponskills performed using the Vampiric Claws will still deal blunt damage.
- Birdbanes - Melee attacks deal piercing damage.
- Physical weaponskills performed using the Birdbanes will still deal blunt damage.
Mob Family Damage Relation
Weak to Blunt
Strong to Blunt
Immune to Blunt
- Metalloid Amoeba - Appears on the 1st floor of Southeast Apollyon
- Ghost Clot - Appears on the 1st floor of Southeast Apollyon
- Jailer of Temperance - Immune to blunt damage when its bars or when its rings are out.
- Energetic Eruca - Immune to slashing and blunt damage. However, due to being a sub-class of blunt damage, it is not immune to hand-to-hand damage.
Special Notes
- When used on Undead type mobs, the White Magic spell Banish reduces the damage resistance for melee attacks.
- The Warrior merit job ability Tomahawk will temporarily reduce all forms of damage resistance that a mob possesses.