Tonberry Shadower: Difference between revisions

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(Created page with "{{Infobox Monster | image = | image caption = Tonberry Shadower | job = | family = Tonberries | crystal = Light | weaknesses = {{element|}} | resistances = | immunities = | absorbs = | type = | subtype = | tier = | title obtained = }} {| class="mobs horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Yhoator Jungle |align="center"| 61 - 63 | *Tonberry Board {{Drop Rate|0|0}} *[[]] {{Drop Rate|0|0}} | *[[]] |align="cente...")
 
mNo edit summary
Line 2: Line 2:
| image =  
| image =  
| image caption = Tonberry Shadower
| image caption = Tonberry Shadower
| job =  
| job = [[Thief]]
| family = Tonberries
| family = Tonberries
| crystal = Light
| crystal = Light
| weaknesses = {{element|}}
| weaknesses = {{element|Ice}}
| resistances =   
| resistances =   
| immunities =  
| immunities =  
Line 20: Line 20:
|align="center"| 61 - 63
|align="center"| 61 - 63
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|
*[[Tonberry Board]]     {{Drop Rate|0|0}}  
*[[Gold Beastcoin]]  {{Hxi Drop Rate|asb=40/1000|0|0}}
*[[]] {{Drop Rate|0|0}}
*[[Tonberry Board]]   {{Hxi Drop Rate|asb=30/1000|0|0}}
*[[Tonberry Coat]]    {{Hxi Drop Rate|asb=190/1000|0|0}}
*[[Tonberry Lantern]] {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Venom Potion]]     {{Hxi Drop Rate|asb=110/1000|0|0}}
*{{Gil Dropped|73|145}}
|
|
*[[]]
*[[Thief's Testimony]]
|align="center"|{{question}}<br>''Respawn: {{question}} minutes''
|align="center"|{{question}}<br>''Respawn: {{question}} minutes''
|align="center"|A, S, L<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|align="center"|A, S, L<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}

Revision as of 23:20, 19 January 2024

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Tonberry Shadower
Job: Thief
Family: Tonberries
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Light
Weak against: Ice Ice
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
Zone Level Drops Steal Spawns Notes
Yhoator Jungle 61 - 63 Unknown
Respawn: Unknown minutes
A, S, L
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants