Om'aern: Difference between revisions

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| image = Om'Aern.jpg
| image = Om'Aern.jpg
| image caption = Om'Aern
| image caption = Om'Aern
| job = ''Varies''<
| job = ''Varies''
| family = Aern
| family = Aern
| crystal =  
| crystal =  
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|align="center"|75 - 78
|align="center"|75 - 78
|
|
*[[Crystal Clusters]]        {{Drop Rate| 7|118}}
*[[Crystal Clusters]]        {{Hxi Drop Rate|asb=60/1000|0|0}}
*[[Aern Organ]]              {{Drop Rate|11|118}}
*[[Aern Organ]]              {{Hxi Drop Rate|asb=90/1000|0|0}}
*[[Luminian Tissue]]         {{Drop Rate| 9|118}}
*[[Luminian Tissue]]       {{Hxi Drop Rate|asb=80/1000|0|0}}
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|align="center"|89<br>''Assisted By: [[Aern's Xzomit]] (BST)''<br>''Assisted By: [[Aern's Wynav]] (DRG)''<br>''Assisted By: [[Aern's Elemental]] (SMN)''
|align="center"|89<br>''Assisted By: [[Aern's Xzomit]] (BST)''<br>''Assisted By: [[Aern's Wynav]] (DRG)''<br>''Assisted By: [[Aern's Elemental]] (SMN)''
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:*Sometimes they will [[Reraise (Status Effect)|Reraise]] themselves after dying. Killing them again results in experience points as normal.
:*Sometimes they will [[Reraise (Status Effect)|Reraise]] themselves after dying. Killing them again results in experience points as normal.
:*If they drop an item, they will not reraise.
:*If they drop an item, they will not reraise.
[[Category:Bestiary]]
[[Category:Aern]]

Latest revision as of 19:17, 2 February 2024

Om'Aern
Om'aern
Job: Varies
Family: Aern
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Dark Dark
Resistant to: Light Light
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Al'Taieu 75 - 78 89
Assisted By: Aern's Xzomit (BST)
Assisted By: Aern's Wynav (DRG)
Assisted By: Aern's Elemental (SMN)
L
4,000~4,400 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Sometimes they will Reraise themselves after dying. Killing them again results in experience points as normal.
  • If they drop an item, they will not reraise.