Ix'zdei: Difference between revisions

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__NOTOC__
[[Category:Bestiary]][[Category:Zdei]][[Category:Notorious Monsters]]
{| border="0" width="100%"
|width="50%" align="left" valign="center"|
'''Job:'''
'''Family:''' [[:Category:Zdei|Zdei]]<br>
'''Weak to:''' {{Ice}}, {{Fire}}, {{Earth}}, {{Wind}}, {{Water}}<br>
|}
{{Infobox Monster
{{Infobox Monster
| image = Ix'zdei.jpg
| image = Ix'zdei.jpg
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! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
|-  
|-  
|style="padding-left:1ex"|[[The Garden of Ru'Hmet]]
|[[The Garden of Ru'Hmet]]
:''When Angels Fall''
:<small>''[[When Angels Fall]]''</small>
|align="center"|
|align="center"|
|
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Latest revision as of 12:39, 4 February 2024

Ix'zdei
Ix'zdei
Job: Black Mage, Red Mage
Family: Zdei
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Ice IceFire FireEarth Earth Wind WindWater Water
Resistant to: Lightning Lightning
Immune to:
Absorbs:
Mission Boss
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
The Garden of Ru'Hmet
When Angels Fall
4 A, T(S)
For BLM ~6,250 HP
??? MP
For RDM ~7,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Appears in battlefield event for Promathia Mission 8-3: When Angels Fall, at the top floor of the Garden of Ru'Hmet (H-8).
  • When first engaged, they all cast a weak spell.
  • The two (larger) on the north side (where you enter) are RDM and have 7000 HP.
  • The two (smaller) on the south side (where you can run away) are BLM and have 6250 HP.
  • They use all the normal Zdei special attacks, most of which are absorbed by Utsusemi.
  • There's a long charging animation for this attack, during which the Ix'Zdei will not use normal attacks, but rather gather energy. This process is not interrupted by Stun.
  • This and Optic Induration are cone attacks, so don't stand behind the tank.
  • The Ix'Zdei can be slept (ideally with Elemental Seal).
  • When a pot gets low on life it may attempt to flee to its starting pedestal. If it sits there for a mere few seconds, it will regenerate to full HP. Stun or use a weapon skill when this is attempted.

Spell List (RDM)

Enfeebling Magic

Enhancing Magic

Spell List (BLM)

Elemental Magic

Dark Magic