Golden Bat: Difference between revisions

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{| border="0" width="100%"
{{Infobox Monster
| width="50%" valign="bottom"|
| image =
 
| image caption = Golden Bat
'''Job:''' <br>
| job =  
'''Family:''' [[:category:Giant Bats|Giant Bat]]<br>
| family = Giant Bats
'''Crystal:''' {{Wind}}<br>
| crystal = Wind
'''Weak to:''' {{Wind}}, {{Light}}
| weaknesses = {{element|Wind}} {{element|Light}}  
 
| resistances = 
<font color="red">'''Notorious Monster'''</font>
| immunities =
 
| absorbs =
| width="50%" align="center" |
| type = Notorious Monster
 
| subtype =
[[Image:Golden bat.jpg|thumb|Golden Bat]]
| tier =  
|}
| title obtained =
}}
{| class="nms horizon-table table-xl"
{| class="nms horizon-table table-xl"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
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| [[Valkurm Dunes]]  
| [[Valkurm Dunes]]  
| 26-27
| 26-27
| style="text-align: left" |
|
*[[Bat Wing]] {{Drop Rate|1|3}}
*[[Bat Wing]] {{Hxi Drop Rate|asb=660/1000|0|0}}
*[[Bat Fang]] {{Drop Rate|1|3}}
*[[Bat Fang]] {{Hxi Drop Rate|asb=70/1000|0|0}}
*[[Night Cape]] {{Drop Rate|2|3}}
*[[Night Cape]] {{Hxi Drop Rate|asb=280/1000|0|0}}
| style="text-align: left" |
*[[Fiend Blood]] {{Hxi Drop Rate|asb=40/1000|0|0}}
|
| 1
| 1
| A, L, H
| A, L, H
*See below
|-  
|- style="background-color: #ffdead"
!colspan="6" |  
!colspan="12" | {{Monster Notes}}
{{Monster Notes}}
|}
|}


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*Giant Bats respawn every 5 minutes
*Giant Bats respawn every 5 minutes
*Respawns every 1-2 hours
*Respawns every 1-2 hours
[[Category:Bestiary]]
[[Category:Giant Bats]]
[[Category:Notorious Monsters]]

Revision as of 20:53, 4 February 2024

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Golden Bat
Job:
Family: Giant Bats
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Wind
Weak against: Wind Wind Light Light
Resistant to:
Immune to:
Absorbs:
Notorious Monster
Spawn Type:
Title Obtained:
Zone Level Drops Steal Spawns Notes
Valkurm Dunes 26-27 1 A, L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Lottery spawn from Giant Bats in the tunnels at (C-6)-(C-7) and (B-8)
  • Giant Bats respawn every 5 minutes
  • Respawns every 1-2 hours