Gigas's Bat: Difference between revisions
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[[Category:Monster Pets]] | |||
{| | {{Infobox Monster | ||
| | | image = GigassBat.jpg | ||
| image caption = Gigas's Bat | |||
| job = [[Warrior]] | |||
| family = Giant Bats | |||
| crystal = Wind | |||
| weaknesses = {{element|Wind}} {{element|Light}} {{piercing}} | |||
| | | resistances = {{element|Dark}} | ||
| immunities = | |||
|} | | absorbs = | ||
{| class=" | | type = | ||
| subtype = | |||
| tier = | |||
| title obtained = | |||
}} | |||
{| class="mobs horizon-table table-xl" | |||
! Zone || Level || Drops || Steal || Spawns || Notes | |||
|- | |- | ||
| |[[Lower Delkfutt's Tower]] | |||
|align="center"|21 - 23 | |||
| | |||
| 21 - | |||
| | | | ||
| 9<br> Assists: [[Jotunn Wildkeeper]]<br>Assists [[Pallas]] | | | ||
| | |align="center"|20<br>''Assists: [[Giant Sentry]]''<br>''Assists: [[Eurymedon]]'' | ||
|align="center"|L, H<br>{{HPMP|low hp=160|high hp=|low mp=none}} | |||
|- | |||
|[[Middle Delkfutt's Tower]] | |||
|align="center"|23 - 25 | |||
| | |||
| | |||
|align="center"|11<br>''Assists: [[Giant Sentry]]'' | |||
|align="center"|L, H<br>{{HPMP|low hp=|high hp=|low mp=none}} | |||
|- | |||
|[[Upper Delkfutt's Tower]] | |||
|align="center"|53 - 55 | |||
| | |||
| | |||
|align="center"|9<br>''Assists: [[Jotunn Wildkeeper]]''<br>''Assists [[Pallas]]'' | |||
|align="center"|L, H<br>{{HPMP|low hp=|high hp=|low mp=none}} | |||
|- | |- | ||
!colspan="6"| | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} |
Latest revision as of 22:10, 30 March 2024
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Lower Delkfutt's Tower | 21 - 23 | 20 Assists: Giant Sentry Assists: Eurymedon |
L, H ~160 HP | ||
Middle Delkfutt's Tower | 23 - 25 | 11 Assists: Giant Sentry |
L, H ??? HP | ||
Upper Delkfutt's Tower | 53 - 55 | 9 Assists: Jotunn Wildkeeper Assists Pallas |
L, H ??? HP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |