Ro'Maeve: Difference between revisions
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| Stats = {{Tractor}} | | Stats = {{Tractor}} | ||
| Region = Li'Telor | | Region = Li'Telor | ||
| Type = | | Type = Outdoor | ||
| Maps = | | Maps = | ||
{{Zone Tooltip Map|Map 1}} | {{Zone Tooltip Map|Map 1}} | ||
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| Restrictions = None | | Restrictions = None | ||
| Requirements = None | | Requirements = None | ||
| Expansion = | | Expansion = Rise of the Zilart | ||
| Weather = {{Lightning|Double Weather}} {{Water|Weather}} | | Weather = {{Lightning|Double Weather}} {{Water|Weather}} | ||
| BGM = "Ro'Maeve" | | BGM = "Ro'Maeve" |
Latest revision as of 07:18, 18 April 2024
Description
This amphitheater-like area is comprised of a series of levels leading up to the top, where one can enter the Hall of the Gods. The high walls, made of cermet, make for a labyrinthine atmosphere, where dangerous beasts can lurk behind the next turn. When the full moon is unclouded, certain architecture in this area seems to activate, giving the place some sort of ambient life. Caution is suggested when traversing this dangerous area.
Table of Contents
Connections
Interactive Map
Zone Information | |
---|---|
Area Name | Ro'Maeve |
Type | Outdoor |
Maps | |
Map Acquisition | Purchase |
Miscellaneous | |
Hobbies | |
Weather | |
Region | Li'Telor |
Expansion | Rise of the Zilart |
Requirements | None |
Restrictions | None |
Background music | "Ro'Maeve" |
Notes | The full moon at night (0:00-3:00) activates the bridge, fountain, and moon gates.
The Moongate Pass is obtainable during this time. |
Weather Forecast
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
Divine Might | General | Yve'noile | Shrine of Ru'Avitau |
Orastery Woes | Weapon Skill (Club) | Kuroido-Moido | Port Windurst E-7
|
Mission | Nation | Starter | Location |
The Final Image | Bastok 7-1 | Bastok Gate Guard | Bastok |
Vain | Windurst 8-1 | Windurst Gate Guard | Windurst |
Moon Reading | Windurst 9-2 | Windurst Gate Guard | Windurst |
The Temple of Desolation | Zilart | Gilgamesh | Norg
|
Other Information
|
|
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nightmare Vase
|
76-78 | Magic Pot Shard Shinogi Mercury Philosopher's Stone |
Magic Pots | A, M
| |||||||||
Shikigami Weapon
|
77-80 | Yinyang Robe | Evil Weapons | A, M
| |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Killing Weapon
|
60-64 | Evil Weapons | 37 | A, L, H, M | |||||||||
Ominous Weapon
|
61-65 | Evil Weapons | 29 | A, L, H, M | |||||||||
Magic Flagon
|
64-69 | Illuminink Magic Pot Shard Mercury Red Mage's Testimony Scroll of Burst Scroll of Shell IV Scroll of Enstone II Scroll of Thundaga III Scroll of Thunder III Scroll of Thunder IV |
Magic Pots | 40 | A, M | ||||||||
Cursed Puppet
|
65-69 | Illuminink Doll Shard Mercury |
Dolls | 29 | A, M | ||||||||
Cannonball
|
67-68 | Bomb Arm Bomb Ash |
Bombs | 4 | A, S, M | ||||||||
Mythril Golem
|
69-72 | Golem Shard Mythril Ore |
Golems | 3 | A, S, M | ||||||||
Thunder Elemental
|
78-79 | Lightning Cluster | Elementals | 3 | A, M | ||||||||
Water Elemental
|
78-79 | Water Cluster | Elementals | 3 | A, M | ||||||||
Apocalyptic Weapon
|
78-81 | Evil Weapons | 21 | A, L, H, M | |||||||||
Darksteel Golem
|
80-82 | Golem Shard Mythril Ore |
Despoil: Mythril Ore | Golems | 8 | A, S, M | |||||||
Infernal Weapon
|
80-83 | Evil Weapons | 21 | A, L, H, M | |||||||||
Lunar Guardian
|
81-82 | Illuminink Doll Shard Mercury |
Dolls | A, M | |||||||||
Luminous Cluste
|
81-82 | Cluster Core | Cluster | A, M, S | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Event Monsters Found Here
Name | Family | Spawns | Notes
|
---|---|---|---|
Eldhrimnir
|
Magic Pots | 1 | A, M
|
Mokkurkalfi
|
Golems | 2 | A, M
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |