Ahriman: Difference between revisions
From HorizonXI Wiki
(Created page with "Category:BestiaryCategory:Ahriman {|width="100%" |width="50%" align="left" valign="center"| '''Job:''' Warrior/Black Mage<br> '''Family:''' Ahriman<br> '''Crystal:''' {{Dark|Dark}} |width="50%" align="center"| thumb|Ahriman |} {|width="100%" cellpadding="4" cellspacing="2" |- BGCOLOR="#ffdead" !style="padding:1ex"| Zone || Level || Drops || Steal || Spawns || Notes |- BGCOLOR="#e3e6ff" |style="padding-left:1ex"|...") |
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{{Infobox Monster | |||
| image = Ahriman.webp | |||
| | | image caption = Ahriman | ||
| job = [[Warrior]]/[[Black Mage]] | |||
| family = Ahriman | |||
| crystal = Dark | |||
| | | weaknesses = | ||
| resistances = | |||
| | | immunities = | ||
| absorbs = | |||
| | | type = | ||
! | | subtype = | ||
|- | | tier = | ||
| title obtained = | |||
}} | |||
{| class="mobs horizon-table table-xl" | |||
! Zone || Level || Drops || Steal || Spawns || Notes | |||
|- | |||
| [[Castle Zvahl Baileys]] | |||
|align="center"| 63 - 65 | |align="center"| 63 - 65 | ||
| | | | ||
*[[Ahriman Lens]] {{Drop Rate| | *[[Ahriman Lens]] {{Hxi Drop Rate|asb=100/1000|0|0}} | ||
*[[Ahriman Tears]] {{Drop Rate| | *[[Ahriman Tears]] {{Hxi Drop Rate|asb=150/1000|0|0}} | ||
*[[Ahriman Wing]] {{Drop Rate| | *[[Ahriman Wing]] {{Hxi Drop Rate|asb=50/1000|0|0}} | ||
*[[Zvahl Coffer Key]] {{Drop Rate| | *[[Zvahl Coffer Key]] {{Hxi Drop Rate|10%}} {{changes}} | ||
| | | | ||
*[[Ahriman Tears]] | *[[Ahriman Tears]] | ||
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|align="center"| A, L, S, H<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | |align="center"| A, L, S, H<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | ||
|- | |- | ||
! colspan="6"| | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} |
Latest revision as of 05:31, 15 May 2024
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Castle Zvahl Baileys | 63 - 65 | 22 Respawn: 16 minutes |
A, L, S, H ??? HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Historical Background
The alternate, though more popular name, for Angra Mainyu. Also a common staple monster in the Final Fantasy series.