Attack Bonus: Difference between revisions

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* Repeats of this trait do not stack. For example, a Level 30 [[Warrior]]/[[Dark Knight]] will not receive two '''Attack Bonus I''' traits.
* Repeats of this trait do not stack. For example, a Level 30 [[Warrior]]/[[Dark Knight]] will not receive two '''Attack Bonus I''' traits.
| effect overview = This trait has the following effects:
| effect overview = This trait has the following effects:
| effect 1 = Activation Rate: 25%
| effect 1 = [[Attack]] +10
| effect 2 = Activation Rate: 30%
| effect 2 = [[Attack]] +22
| effect 3 = Activation Rate: 35%
| effect 3 = [[Attack]] +35
| effect 4 = Activation Rate: 40%
| effect 4 = [[Attack]] +48
| effect 5 = Activation Rate: 45%
| effect 6 = Activation Rate: 50%
| job 1 = war
| job 1 = war
| job 1 tier 1 = 30
| job 1 tier 1 = 30

Latest revision as of 23:13, 28 June 2024

 Work in progress

Job Trait

Description: Improves power of physical attacks and ranged attacks.
Job traits are always active

Notes:
  • Each upgrade of this trait raises a character's attack and Ranged Attack.
  • Repeats of this trait do not stack. For example, a Level 30 Warrior/Dark Knight will not receive two Attack Bonus I traits.

Effect Overview

This trait has the following effects:

Attack Bonus I: Attack +10
Attack Bonus II: Attack +22
Attack Bonus III: Attack +35
Attack Bonus IV: Attack +48

Jobs That Learn This Trait

The following jobs obtain this trait at these corresponding levels:

Warrior
  • Attack Bonus I: Lv. 30
  • Attack Bonus II: Lv. 65
Dark Knight
  • Attack Bonus I: Lv. 10
  • Attack Bonus II: Lv. 30
  • Attack Bonus III: Lv. 50
  • Attack Bonus IV: Lv. 70
Dragoon
  • Attack Bonus I: Lv. 10
Blue Mage
  • Attack Bonus I: Lv. 38

Puppetmaster

Automatons may access this trait by equiping the following attatchments:

The effect of appropriate Tier I and II attachments "stack" when both are equipped.

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