Template:TestThisTemplate: Difference between revisions

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(cleared template again)
Tags: Blanking Manual revert
(testing monster infobox layout)
Line 1: Line 1:
<includeonly><onlyinclude><div class="flex-container" style="flex-direction: row-reverse;"><div class="flex-container-item-2">{{#if:{{{image|}}}|[[File:{{{image}}}|thumb|right|{{{image caption|{{PAGENAME}}}}}]]{{#if:{{{alternate image|}}}|[[File:{{{alternate image}}}|thumb|{{{alternate image caption|{{PAGENAME}}}}}]]}}|{{Mob-image-stub|{{{1|}}}}}}}</div><div class="flex-container-item-2">
{| class="left-col-1 horizon-infobox infobox-mobs"
! colspan=2 style="background-color: hsl(235,90%,75%) !important; border: 1px hsl(235,90%,25%) solid !important; text-align: center;" | Amethyst Quadav
|- {{#if:{{{job|}}}||style="display: none;"}}
! [[Job]]:
| {{{job}}}
|-
! width=150px | [[Bestiary|Family]]:
| {{#if:{{{family|}}}|[[:Category:{{{family}}}|{{{family}}}]]|{{Information Needed|{{{1|}}}}}}}
|- {{#if: {{{family2|}}}||style="display: none;"}}
! [[Bestiary|Family 2]]:
| [[:Category:{{{family2}}}|{{{family2}}}]]
|- {{#if: {{{family3|}}}||style="display: none;"}}
! [[Bestiary|Family 3]]:
| [[:Category:{{{family3}}}|{{{family3}}}]]
|-
! [[Crystal]]:
| {{#if:{{{crystal|}}}|[[{{{crystal}}} Crystal|{{{{{crystal}}}}}]]|''None''}}
|- {{#if:{{{weaknesses|}}}{{{resistances|}}}{{{immunities|}}}{{{absorbs|}}}||style="display: none;"}}
| colspan=2 style="height: 1rem;" | <!-- empty row for space -->
|- {{#if:{{{weaknesses|}}}||style="display: none;"}}
! [[Resistance|Weak against]]:
| {{{weaknesses}}}
|- {{#if:{{{resistances|}}}||style="display: none;"}}
! [[Resistance|Resistant to]]:
| {{{resistances}}}
|- {{#if:{{{immunities|}}}||style="display: none;"}}
! [[Resistance|Immune to]]:
| {{{immunities}}}
|- {{#if:{{{absorbs|}}}||style="display: none;"}}
! [[Resistance|Absorbs]]:
| {{{absorbs|}}}
|- {{#if:{{{type|}}}{{{title|}}}||style="display: none;"}}
| colspan=2 style="height: 1rem;" | <!-- empty row for space -->
|- {{#if:{{{type|}}}||style="display: none;"}}
! colspan=2 | {{#switch:{{lc:{{{type|}}}}}
| notorious monster = {{Colorlink|NM|Notorious Monster}}
| henm = {{Colorlink|NM|Hyper Empty Notorious Monster}}
| hyper empty notorious monster = {{Colorlink|NM|Hyper Empty Notorious Monster}}
| zeni notorious monster = {{Colorlink|NM|Zeni Notorious Monsters|Zeni Notorious Monster (Tier {{#switch:{{{tier|}}}|1|I = I|2|II = II|3|III = III|4|IV = IV|5|V = V|#default = ??}})}}
| voidwalker notorious monster = {{Colorlink|NM|Voidwalker Notorious Monsters|Voidwalker Notorious Monster (Tier {{#switch:{{{tier|}}}|1|I = I|2|II = II|3|III = III|4|IV = IV|#default = ?? {{Information Needed|{{{1|}}}}} }})}}
| campaign leader = {{Colorlink|NM|{{{subtype|Campaign}}}|Campaign Leader}}
| mega boss = {{#if:{{{subtype|}}}|{{Colorlink|NM|{{{subtype}}}|Mega Boss}}|{{Color|NM|Mega Boss}}}}
| #default = {{{type}}}
}}
|- {{#if:{{{title obtained|}}}||style="display: none;"}}
! [[Titles|Title Obtained]]:
| {{{title obtained}}}
|}</div></div>
</onlyinclude></includeonly>
{{TestThisTemplate|nc
| image = Amethyst Quadav.png
| image caption = Amethyst Quadav
| job = [[White Mage]]
| family = Quadav
| crystal = Water
| weaknesses = {{element|Lightning}}
| resistances = 
| immunities =
| absorbs =
| type =
| subtype =
| tier =
| title obtained =
}}
{| class="mobs horizon-table table-xl"
! Zone || Level || Drops || Steal || Spawns || Notes
|-
|[[North Gustaberg]]
|align="center"|
3 - 8
|
*[[Quadav Backplate]]              {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Barsleep|Scroll of Barsleep]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Paralyze|Scroll of Paralyze]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Sneak|Scroll of Sneak]]        {{Hxi Drop Rate|asb=10/1000|0|0}}
*{{Gil Dropped|5|18}}
|
*[[Beastcoin]]
*{{Gil Mugged}}
|align="center"|
14
|align="center"|
A, L, H <br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}


|-
|[[South Gustaberg]]
|align="center"|
3 - 8
|
*[[Quadav Backplate]]              {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Barpoison|Scroll of Barpoison]] {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Barsleep|Scroll of Barsleep]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Paralyze|Scroll of Paralyze]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Sneak|Scroll of Sneak]]        {{Hxi Drop Rate|asb=10/1000|0|0}}
*{{Gil Dropped|7|17}}
|
*[[Beastcoin]]
*{{Gil Mugged}}
|align="center"|
11
|align="center"|
A, L, H<br>{{HPMP|low hp=71|high hp=76|low mp=|high mp=}}
|-
|
[[Palborough Mines]]
|align="center"|
3 - 10
|
*[[Ash Clogs]]                    {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Circlet]]                      {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Cuffs]]                        {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Slops]]                        {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Quadav Backplate]]              {{Hxi Drop Rate|asb=150/1000|0|0}}
*[[Barpoison|Scroll of Barpoison]] {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Barsleep|Scroll of Barsleep]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Paralyze|Scroll of Paralyze]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Sneak|Scroll of Sneak]]        {{Hxi Drop Rate|asb=10/1000|0|0}}
*{{Gil Dropped|9|24}}
|
*[[Beastcoin]]
*{{Gil Mugged}}
|align="center"|
38<br>''Respawn:16 minutes''
|align="center"|
A, L, H<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|-
|
[[Konschtat Highlands]]
|align="center"|
8 - 10
|
*[[Quadav Backplate]]              {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Barsleep|Scroll of Barsleep]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Paralyze|Scroll of Paralyze]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Sneak|Scroll of Sneak]]        {{Hxi Drop Rate|asb=10/1000|0|0}}
*{{Gil Dropped|13|17}}
|
*[[Beastcoin]]
*{{Gil Mugged}}
|align="center"|
6<br>''Respawn: 5 minutes''
|align="center"|
A, L, H<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|- class="wotg"
|
[[North Gustaberg (S)]]
|align="center"|
61-64
|
*[[Dancer's Testimony]]            {{Hxi Drop Rate|asb=100/1000|0|0}}
*[[Protectra|Scroll of Protectra]] {{Hxi Drop Rate|asb=20/1000|0|0}}
*[[Paralyze|Scroll of Paralyze]]  {{Hxi Drop Rate|asb=60/1000|0|0}}
*[[Quadav Backplate]]              {{Hxi Drop Rate|asb=370/1000|0|0}}
*[[Sneak|Scroll of Sneak]]                        {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Heavy Quadav Chestplate]]      {{Hxi Drop Rate|asb=130/1000|0|0}}
*[[Obsidian]]                      {{Hxi Drop Rate|asb=100/1000|0|0}}
*{{Gil Dropped|59|73}}
|
*[[Obsidian]] {{Hxi Drop Rate|asb=0/1000|0|0}}
*{{Gil Mugged}}
|align="center"|
2<br>''Respawn: 5 minutes''
|align="center"|
A, L, H<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|- class="wotg"
|
[[Grauberg (S)]]
|align="center"|
61 - 63
|
*[[Dancer's Testimony]]    {{Hxi Drop Rate|asb=100/1000|0|0}}
*[[Quadav Backplate]]      {{Hxi Drop Rate|asb=370/1000|0|0}}
*[[Sneak|Scroll of Sneak]] {{Hxi Drop Rate|asb=10/1000|0|0}}
*{{Gil Dropped|75|87}}  {{Average Price}}   
|
*{{Gil Mugged}}        {{Average Price}}
|align="center"|
1<br>''Respawn: 5 minutes''
|align="center"|
A, L, H<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|-
!colspan="6"|
{{Monster Notes}}
|}

Revision as of 22:46, 20 July 2024

Amethyst Quadav
Amethyst Quadav
Job: White Mage
Family: Quadav
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Water
Weak against: Lightning Lightning
Resistant to:
Immune to:
Absorbs:
Title Obtained:
Zone Level Drops Steal Spawns Notes
North Gustaberg

3 - 8

14

A, L, H
??? HP
??? MP

South Gustaberg

3 - 8

11

A, L, H
71~76 HP
??? MP

Palborough Mines

3 - 10

38
Respawn:16 minutes

A, L, H
??? HP
??? MP

Konschtat Highlands

8 - 10

6
Respawn: 5 minutes

A, L, H
??? HP
??? MP

North Gustaberg (S)

61-64

2
Respawn: 5 minutes

A, L, H
??? HP
??? MP

Grauberg (S)

61 - 63

  • ???~??? gil (??? Gil) Information Needed

1
Respawn: 5 minutes

A, L, H
??? HP
??? MP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants