Battering Ram: Difference between revisions

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m (updated level. please revert if this changes is incorrect but it seems HIGHLY unlikely that rams are level 7-10.)
 
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| image caption =  
| image caption =  
| job = [[Warrior]]
| job = [[Warrior]]
| family = Saplings
| family = Rams
| crystal = Earth
| crystal = Earth
| weaknesses = {{element|Fire}} {{element|Dark}}
| weaknesses = {{element|Water}}  
| resistances =
| resistances = {{element|Ice}}
| immunities =  
| immunities =  
| absorbs =  
| absorbs =  
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|-  
|-  
|[[La Theine Plateau]]
|[[La Theine Plateau]]
|align="center"|7 - 10
|align="center"|21 - 23
|
|
*[[Ram Horn]]      {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Ram Horn]]      {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Ram skin]] {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Ram skin]] {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Lanolin Cube]]    {{Hxi Drop Rate|asb=240/1000|0|0}}
*[[Lanolin Cube]]    {{Hxi Drop Rate|asb=240/1000|0|0}}
|align="center"|41<br>''Respawn: 10 minutes''
|align="center"|2<br>''Respawn: 10 minutes''
|align="center"|A, S, Sc <br>{{HPMP|low hp=500|high hp=550|low mp=none|high mp=}}
|align="center"|A, S, Sc <br>{{HPMP|low hp=500|high hp=550|low mp=none|high mp=}}


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{{Monster Notes}}
{{Monster Notes}}
*One spawn at H-9 The other at F-8
*One spawn at H-9 The other at F-8
* Place holder for [[Lumbering Lambert]] and [[Bloodtear Baldurf]]
|}
|}

Latest revision as of 09:12, 4 August 2024

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Battering Ram
Job: Warrior
Family: Rams
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Water Water
Resistant to: Ice Ice
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
La Theine Plateau 21 - 23 2
Respawn: 10 minutes
A, S, Sc
500~550 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants