Clear Mind: Difference between revisions
(updated with newly tested figures. The levels that each job unlocks each tier still needs verifying.) |
Stealthduck0 (talk | contribs) (Tested, the acceleration per tick is also improved by the 75 mage HXI changes.) |
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== Job Trait == | == Job Trait == | ||
Raises amount of [[Magic Points|MP]] recovered while healing. | Raises amount of [[Magic Points|MP]] recovered while healing.<br> | ||
== Job Trait Tiers == | |||
=== Clear Mind === | === Clear Mind === | ||
''' | '''Effect:''' +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv.20 {{verification}}, [[Black Mage]] Lv., [[Red Mage]] Lv. | |||
''' | |||
=== Clear Mind II === | === Clear Mind II === | ||
''' | '''Effect:''' +6 [[MP Recovered While Healing]] (+18, +22, +26... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv., [[Black Mage]] Lv., [[Red Mage]] Lv. | |||
''' | |||
=== Clear Mind III === | === Clear Mind III === | ||
''' | '''Effect:''' +9 [[MP Recovered While Healing]] (+21, +25, +29... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv.45, [[Black Mage]] Lv., [[Red Mage]] Lv. | |||
''' | |||
=== Clear Mind IV === | === Clear Mind IV === | ||
''' | '''Effect:''' +12 [[MP Recovered While Healing]] (+24, +28, +32... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv., [[Black Mage]] Lv., | |||
''' | |||
=== Clear Mind V === | === Clear Mind V === | ||
''' | '''Effect:''' +15 [[MP Recovered While Healing]] (+27, +31, +35... [[MP]] per [[Tick]])<br> | ||
'''Obtained:''' [[Summoner]] Lv., [[White Mage]] Lv.65, [[Black Mage]] Lv., | |||
''' | |||
=== Clear Mind VI === | === Clear Mind VI === | ||
'''Effect:''' +18 [[MP Recovered While Healing]] (+30, +34, +38... [[MP]] per [[Tick]])<br> | |||
'''Obtained:''' [[White Mage]] Lv.75 | |||
'''Effect:''' +18 [[MP Recovered While Healing]] | |||
== Notes == | == Notes == | ||
*Each upgrade of this trait increases the amount of [[MP Recovered While Healing]]. | *Each upgrade of this trait increases the amount of [[MP Recovered While Healing]]. | ||
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence. | * Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence. | ||
*Standard recovery of MP per tick while resting without this trait is as follows: +12, + | *Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20... | ||
* Certain jobs gain an increase to their base [[MP Recovered While Healing]], and the increased amount per tick, when reaching 75. See the Horizon Changes section for further information. | |||
== Horizon Changes {{changes}} == | == Horizon Changes {{changes}} == | ||
{{#section:Category:Horizon Changes|Clear Mind WHM}} | {{#section:Category:Horizon Changes|Clear Mind WHM}} | ||
{{#section:Category:Horizon Changes|MP Recovered While Healing}} | |||
== Equipment that Enhances this Trait == | == Equipment that Enhances this Trait == |
Revision as of 03:16, 30 September 2024
Job Trait
Raises amount of MP recovered while healing.
Job Trait Tiers
Clear Mind
Effect: +3 MP Recovered While Healing (+15, +19, +23... MP per Tick)
Obtained: Summoner Lv., White Mage Lv.20 , Black Mage Lv., Red Mage Lv.
Clear Mind II
Effect: +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)
Obtained: Summoner Lv., White Mage Lv., Black Mage Lv., Red Mage Lv.
Clear Mind III
Effect: +9 MP Recovered While Healing (+21, +25, +29... MP per Tick)
Obtained: Summoner Lv., White Mage Lv.45, Black Mage Lv., Red Mage Lv.
Clear Mind IV
Effect: +12 MP Recovered While Healing (+24, +28, +32... MP per Tick)
Obtained: Summoner Lv., White Mage Lv., Black Mage Lv.,
Clear Mind V
Effect: +15 MP Recovered While Healing (+27, +31, +35... MP per Tick)
Obtained: Summoner Lv., White Mage Lv.65, Black Mage Lv.,
Clear Mind VI
Effect: +18 MP Recovered While Healing (+30, +34, +38... MP per Tick)
Obtained: White Mage Lv.75
Notes
- Each upgrade of this trait increases the amount of MP Recovered While Healing.
- Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
- Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...
- Certain jobs gain an increase to their base MP Recovered While Healing, and the increased amount per tick, when reaching 75. See the Horizon Changes section for further information.
Horizon Changes
- Clear Mind VI can be obtained, obtainable by only White Mage's has been confirmed to have access to.
- Base MP recovery rate starts at 12. Each tick thereafter increases by four. This effect was originally 1 a tick.
- Certain jobs have a further increase to their base MP recovery rate, and MP/tick scaling, due to increases to the scaling of Clear Mind.
At 75 this is:
- Red Mage: +1 for a total of 5 MP recovery rate scaling
- Black Mage and Summoner: +2 for a total of 6 MP recovery rate scaling
- White Mage: +3 for a total of 7 MP recovery rate scaling
Equipment that Enhances this Trait
- Although no equipment directly enhances Clear Mind, there is equipment that increases your MP Recovered While Healing.