Brothers: Difference between revisions
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==Gaining Access== | ==Gaining Access== | ||
'''NOTE:''' Bring a [[fire cluster]] to drop the ice wall. | |||
*To enter the battlefield, talk to [[Zebada]] in the [[Uleguerand Range]] (F-12). | *To enter the battlefield, talk to [[Zebada]] in the [[Uleguerand Range]] (F-12). | ||
*Zebada will give you the [[Cotton Pouch]]. | *Zebada will give you the [[Cotton Pouch]]. | ||
*Climb to the top of [[Uleguerand Range]] ( | *Climb to the top of [[Uleguerand Range]] (take the tunnel on the right of the first open area and travel counter-clockwise). At (E-9) go to the western slope and slide down. | ||
**Start at the leftmost side of the edge and walk right until you start to see humps on the edge. This is about the place to slide down. | |||
**When sliding you can move left and right. Try to aim for the hump on the slope. You want to land on the south-most ledge just above the bottom of the slope. | |||
*Enter the cave behind you at (F-8) to find the Chamneat Spring; trade the Cotton Pouch to the spring to receive the [[Chamnaet Ice]]. | *Enter the cave behind you at (F-8) to find the Chamneat Spring; trade the Cotton Pouch to the spring to receive the [[Chamnaet Ice]]. | ||
*Return to Zebada and trade him the Chamnaet Ice to receive the [[Zephyr Fan]] key item. | *Return to Zebada and trade him the Chamnaet Ice to receive the [[Zephyr Fan]] key item. | ||
*Climb to the top of [[Uleguerand Range]] to (H-8). During clear weather, an ice wall will open up to allow passage to the east. Follow this tunnel to (I-7) to zone in to [[Bearclaw Pinnacle]]. Examine the Wind Pillar to enter the ''Brothers'' ENM. | *Climb to the top of [[Uleguerand Range]] to (H-8). During clear weather, an ice wall will open up to allow passage to the east. Follow this tunnel to (I-7) to zone in to [[Bearclaw Pinnacle]]. Examine the Wind Pillar to enter the ''Brothers'' ENM. | ||
**The ice wall is the small section of the large ice-flow that | **The ice wall is the small section of the large ice-flow that is more white than the rest of the ice flow, and looks out of place. | ||
*It can take some time for ice weather to disappear in this zone, and you can easily find yourself waiting over an hour for the passage to open. | **It can take some time for ice weather to disappear in this zone, and you can easily find yourself waiting over an hour for the passage to open. | ||
* | **A [[Fire Cluster]] drops the Ice Wall temporarily. | ||
**You can [[Tractor]] through the ice wall. | |||
*Only one of the four battlefields in [[Bearclaw Pinnacle]] can be completed every 5 Earth days. | *Only one of the four battlefields in [[Bearclaw Pinnacle]] can be completed every 5 Earth days. | ||
Latest revision as of 01:59, 10 November 2024
Type: ENM
Key Item: Zephyr Fan |
Mobs
Name | Level | Type |
---|---|---|
Eldertaur x 1 | ?? | Tauri |
Mindertaur x 1 | ?? | Tauri |
Treasure
|
|
|
|
Gaining Access
NOTE: Bring a fire cluster to drop the ice wall.
- To enter the battlefield, talk to Zebada in the Uleguerand Range (F-12).
- Zebada will give you the Cotton Pouch.
- Climb to the top of Uleguerand Range (take the tunnel on the right of the first open area and travel counter-clockwise). At (E-9) go to the western slope and slide down.
- Start at the leftmost side of the edge and walk right until you start to see humps on the edge. This is about the place to slide down.
- When sliding you can move left and right. Try to aim for the hump on the slope. You want to land on the south-most ledge just above the bottom of the slope.
- Enter the cave behind you at (F-8) to find the Chamneat Spring; trade the Cotton Pouch to the spring to receive the Chamnaet Ice.
- Return to Zebada and trade him the Chamnaet Ice to receive the Zephyr Fan key item.
- Climb to the top of Uleguerand Range to (H-8). During clear weather, an ice wall will open up to allow passage to the east. Follow this tunnel to (I-7) to zone in to Bearclaw Pinnacle. Examine the Wind Pillar to enter the Brothers ENM.
- The ice wall is the small section of the large ice-flow that is more white than the rest of the ice flow, and looks out of place.
- It can take some time for ice weather to disappear in this zone, and you can easily find yourself waiting over an hour for the passage to open.
- A Fire Cluster drops the Ice Wall temporarily.
- You can Tractor through the ice wall.
- Only one of the four battlefields in Bearclaw Pinnacle can be completed every 5 Earth days.
ENM Battle
- Level 75 Cap.
- Buffs wear on Entry.
- Both Taurus NMs must be defeated to win this ENM.
- Both Taurus have approximately 4500 HP.
- The Eldertaur is highly resistant to Sleep and immune to Charm and Silence.
- The Mindertaur is susceptible to Gravity, Bind; semi-resistant to Sleep; highly resistant to Silence and Lullaby; immune to Charm.
- Eldertaur casts Cure V, Protect IV and Shell III.
- The Eldertaur is capable of using an attack called Apocalyptic Ray. Seems to still afflict the target with Doom, even if they are turned around. Facing away from the Eldertaur when it's readying the attack to try and avoid is still advised. Unknown thus far if there are any prerequisites for the Eldertaur in using Apocalyptic Ray.
- Eldertaur will use draw-in.
- Mindertaur casts Cure V, Banish II, Flash
- Each Cure V can cure approximately 10-15% of each NMs HP; only uses Cure V when one of the Tauri's hp is below 50%.
- These mobs can be Drained and Aspired, though they might get resisted.
- They are somewhat resistant to magic attacks. Expect your strongest BLM spells to deal on average 700-900 damage each.
- Remember to face away from the Taurus NMs - Chthonian Ray (Doom) has a very long range.