Poltergeist: Difference between revisions

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(Created page with "{{Infobox Monster | image = Poltergeist.png | image caption = Poltergeist | job = Red Mage or Warrior | family = Evil Weapons | family2 = | family3 = | crystal = Wind | weaknesses = {{Element|Fire}} {{Element|Light}} | resistances = | immunities = | absorbs = | type = | subtype = | tier = | title obtained = | exp party type = | mob 1 level = | mob 1 area = }} {| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6" ! Zone ||...")
 
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Latest revision as of 18:57, 10 January 2025

Poltergeist
Job: Red Mage or Warrior
Family: Evil Weapons
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Wind
Weak against: Fire Fire Light Light
Resistant to:
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Konschtat Highlands 18 - 20 5
Respawn: 5 minutes
A, H, M
??? HP
??? MP
La Theine Plateau 18 - 20 2
Respawn: 5 minutes
A, H, M
??? HP
??? MP
Tahrongi Canyon 18 - 20 3
Respawn: 5 minutes
A, H, M
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants