Damage Gauge: Difference between revisions
From HorizonXI Wiki
import>Root (clean up) |
(scrapper audit) |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
<div class="toaulive"> | |||
<section begin="Item Image"/>{{Item Image|Damage Gauge. | {{Construction}} | ||
Coming soon! | |||
</div> | |||
<div class="toau"> | |||
{{Item Sections}} | |||
<section begin="Item Image"/>{{Item Image|Damage Gauge.png}}<section end="Item Image"/> | |||
==Statistics== | ==Statistics== | ||
{{Item Statistics | {{Item Statistics | ||
| name = Damage gauge | | name = Damage gauge | ||
| type = attachment | |||
| description = A light-based automaton attachment.<br><br>Functionality:<br>*Prioritizes Curing | | description = A light-based automaton attachment.<br><br>Functionality:<br>*Prioritizes Curing | ||
| stackable = 12 | | stackable = 12 | ||
| Line 59: | Line 65: | ||
The damage gauge also alters the HP requirement needed to trigger the [[Replicator|replicator]]. | The damage gauge also alters the HP requirement needed to trigger the [[Replicator|replicator]]. | ||
==Horizon Changes {{changes}}== | ==Horizon Changes {{changes}}== | ||
| Line 82: | Line 87: | ||
| ingredient 5 = Plasma Oil | | ingredient 5 = Plasma Oil | ||
}} | }} | ||
==How to Obtain== | ==How to Obtain== | ||
{{AH|Others|Automaton}} | {{AH|Others|Automaton}} | ||
===Merchants=== | ===Merchants=== | ||
{|class=" | {| class="npc-table horizon-table table-sm" | ||
! colspan="3" style="text-align: left; font-weight: normal"; |'''Price:''' 9,925 gil | |||
|- | |- | ||
!width=" | ! width="25%" |Name | ||
!width=" | ! width="40%" |Location | ||
!width="35%"| Type | ! width="35%" |Type | ||
|- | |- | ||
| [[Yoyoroon]] | | [[Yoyoroon]] | ||
| {{Location|Nashmau|G-6}} | | {{Location|Nashmau|G-6}} | ||
| {{Merchant|Standard}} | | {{Merchant|Standard}} | ||
|} | |} | ||
{{AutomatonNavbox Attachments}} | {{AutomatonNavbox Attachments}}</div> | ||
Latest revision as of 23:11, 4 March 2025
| NOTICE: | This article is currently undergoing construction by a single editor or group of editors. | |
Coming soon!
Statistics
Damage gauge
A light-based automaton attachment.
Functionality:
*Prioritizes Curing
Functionality:
*Prioritizes Curing
Stackable: 12
This is an Automaton Attachment.
- The puppet can only cure friendly targets if they fall below a certain percentage of HP. Additional conditions may be required to force the puppet to cure, such as active maneuvers and the enemy's remaining HP. The puppet's head also affects the curing AI.
- As of the December 2011 version update, using Damage Gauge in tandem with one or more Light Maneuvers will reduce the global recast time for curative magic spells and prioritize curing over any ailment removal spells.
| Automaton Effect | Req. Capacity |
|---|---|
| Prioritizes Curing | Light x 1 |
Cannot Cure:
Cures itself and the master only:
Can cure other party members:
| Maneuvers | Cure if HP < X% | ||
|---|---|---|---|
| Without Damage Gauge | Damage Gauge | Damage Gauge + Optic Fiber | |
| Light x 0 | 30% | 50% | 50% |
| Light x 1 | 40% | 70% | 80% |
| Light x 2 | 50% | 80% | 90% |
| Light x 3 | 75% | 90% | 90% |
The damage gauge also alters the HP requirement needed to trigger the replicator.
Horizon Changes 
none
Other Uses
| Resale Price: 397~406 gil |
Synthesis Recipes
Alchemy (55)- Yield: Damage Gauge x 12
- Fire Crystal
Iatrochemistry
- 1 x Glass Sheet
- 1 x Hecteyes Eye
- 1 x Homunculus Nerves
- 1 x Light Anima
- 1 x Plasma Oil
How to Obtain
Auction House Category: Others > Automaton ![]()
Merchants
| Price: 9,925 gil | ||
|---|---|---|
| Name | Location | Type |
| Yoyoroon | Nashmau (G-6) | Standard Merchant |
