Promathia Mission 8-1: Difference between revisions

From HorizonXI Wiki
(Created page with "'''Warning! The information on this page has not been verified to be 100% accurate for the Horizon server. Please remove this warning if it can be verified.''' {{Mission Header |Mission Name=The Garden of Antiquity |Expansion=Chains of Promathia |Start= |Description=The celestial capital of Al'Taieu truly exists. Though vastly altered during the ten thousand-year span of their seclusion, the ancients remain alive in the city. Nag'molada heads for the palace, while you a...")
Tag: visualeditor-wikitext
 
(tooltip fix()
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
'''Warning! The information on this page has not been verified to be 100% accurate for the Horizon server. Please remove this warning if it can be verified.'''
{{Mission Header
{{Mission Header
|Mission Name=The Garden of Antiquity
|Mission Name=The Garden of Antiquity
Line 19: Line 17:
*Watch for the [[Quasilumin]] NPCs, if you talk to each one of them you will receive information on [[Al'Taieu]], as well as the map after you talk to them all.
*Watch for the [[Quasilumin]] NPCs, if you talk to each one of them you will receive information on [[Al'Taieu]], as well as the map after you talk to them all.
:*You have to talk ''twice'' to the last to get the map.
:*You have to talk ''twice'' to the last to get the map.
*Head to a large bridge leading up to a Crystalline Field (H-11) for a cutscene.  
*Head to a large bridge leading up to a Crystalline Field {{Location|Al'Taieu|H-11}} for a cutscene.  
:*Note that the Auroral Updraft (H-12 - looks like a red pillar of light) will take you back to the [[Sealion's Den]]. [[Sueleen]] in the [[Sealion's Den]] will send you back to [[Al'Taieu]].  
:*Note that the Auroral Updraft ({{Location|Al'Taieu|H-12}} - looks like a red pillar of light) will take you back to the [[Sealion's Den]]. [[Sueleen]] in the [[Sealion's Den]] will send you back to [[Al'Taieu]].  
*After the cutscene you need to visit three Rubious Crystals. The first crystal is located at a small tower south of the bridge with the Crystalline Field. Checking each crystal will spawn three [[Ru'aern]] NMs, each with their own job and appropriate 2-hours.
*After the cutscene you need to visit three Rubious Crystals. The first crystal is located at a small tower south of the bridge with the Crystalline Field. Checking each crystal will spawn three [[Ru'aern]] NMs, each with their own job and appropriate 2-hours.
:*The [[Ru'aern]]s can be slept with [[Elemental Seal]], but are otherwise quite resistant to [[Sleep]] and [[Lullaby]].
:*The [[Ru'aern]]s can be slept with [[Elemental Seal]], but are otherwise quite resistant to [[Sleep]] and [[Lullaby]].
Line 28: Line 26:
:*A solid [[Darkness]] chain can take down an Aern quickly.
:*A solid [[Darkness]] chain can take down an Aern quickly.
:*[[Black Mage]] can sleep the [[Ru'aern]] without any problems.  
:*[[Black Mage]] can sleep the [[Ru'aern]] without any problems.  
'''Southern Tower (H-13)'''
'''Southern Tower {{Location|Al'Taieu|H-13}}'''
*Spawns (from left to right) [[White Mage]], [[Warrior]], and [[Samurai]] [[Ru'aern]].
*Spawns (from left to right) [[White Mage]], [[Warrior]], and [[Samurai]] [[Ru'aern]].
*Check the Rubious Crystal after they are dead for a cutscene.  
*Check the Rubious Crystal after they are dead for a cutscene.  
'''Western Tower (D-10)'''
'''Western Tower {{Location|Al'Taieu|D-10}}'''
*Spawns (from left to right) [[Red Mage]], [[Dark Knight]], and [[Ranger]] [[Ru'aern]].
*Spawns (from left to right) [[Red Mage]], [[Dark Knight]], and [[Ranger]] [[Ru'aern]].
*Check the Rubious Crystal after they are dead for a cutscene.  
*Check the Rubious Crystal after they are dead for a cutscene.  
'''Eastern Tower (L-10)'''
'''Eastern Tower {{Location|Al'Taieu|L-10}}'''
*The area around this tower is much more dangerous than the other two.  3 [[Om'phuabo]] can aggro you if you stand on the ramp.  There is a patch of land directly west of the tower that is a much safer place to camp if you can pull them there without aggro.
*The area around this tower is much more dangerous than the other two.  3 [[Om'phuabo]] can aggro you if you stand on the ramp.  There is a patch of land directly west of the tower that is a much safer place to camp if you can pull them there without aggro.
*Spawns (from left to right) [[Black Mage]], [[Paladin]], and [[Monk]] [[Ru'aern]].
*Spawns (from left to right) [[Black Mage]], [[Paladin]], and [[Monk]] [[Ru'aern]].
Line 40: Line 38:
<br>
<br>
*Note that north of each of the last two Rubious Crystal towers is another Auroral Updraft which takes you back to the Auroral Updraft that leads out of [[Al'Taieu]].  Using these updrafts, while you don’t leave the zone, will cause aggro mobs to drop you as a target.
*Note that north of each of the last two Rubious Crystal towers is another Auroral Updraft which takes you back to the Auroral Updraft that leads out of [[Al'Taieu]].  Using these updrafts, while you don’t leave the zone, will cause aggro mobs to drop you as a target.
*Once you visit all three towers and get the three cutscenes there, head back to the Crystalline Field (H-11) and zone into the [[Grand Palace of Hu'Xzoi]] for a cutscene.
*Once you visit all three towers and get the three cutscenes there, head back to the Crystalline Field {{Location|Al'Taieu|H-11}} and zone into the [[Grand Palace of Hu'Xzoi]] for a cutscene.
*Head forward and check the Gate of the Gods (H-8) for a final cutscene and your reward.
*Head forward and check the Gate of the Gods {{Location|Grand Palace of Hu'Xzoi|map = Map 3|H-8}} for a final cutscene and your reward.


[[category:Missions]]
[[category:Missions]]
[[Category:Chains of Promathia Missions]]
[[Category:Chains of Promathia Missions]]

Latest revision as of 01:51, 20 November 2024

The Garden of Antiquity
Series Chains of Promathia Missions
Start Information Needed
Title Seeker of the Light
Repeatable No 
Description The celestial capital of Al'Taieu truly exists. Though vastly altered during the ten thousand-year span of their seclusion, the ancients remain alive in the city. Nag'molada heads for the palace, while you and your companions follow in his wake...
Rewards
Tavnazian Ring
← Previous Mission Next Mission →
The Warrior's Path A Fate Decided


Walkthrough

  • After you arrive at Al'Taieu you will get the title Seeker of the Light and your mission Log Change to Chapter 8. Make your way to the spires you can see on the horizon.
  • Watch for the Quasilumin NPCs, if you talk to each one of them you will receive information on Al'Taieu, as well as the map after you talk to them all.
  • You have to talk twice to the last to get the map.
  • Head to a large bridge leading up to a Crystalline Field Al'Taieu (H-11) for a cutscene.
  • After the cutscene you need to visit three Rubious Crystals. The first crystal is located at a small tower south of the bridge with the Crystalline Field. Checking each crystal will spawn three Ru'aern NMs, each with their own job and appropriate 2-hours.

Southern Tower Al'Taieu (H-13)

Western Tower Al'Taieu (D-10)

Eastern Tower Al'Taieu (L-10)

  • The area around this tower is much more dangerous than the other two. 3 Om'phuabo can aggro you if you stand on the ramp. There is a patch of land directly west of the tower that is a much safer place to camp if you can pull them there without aggro.
  • Spawns (from left to right) Black Mage, Paladin, and Monk Ru'aern.
  • Check the Rubious Crystal after they are dead for a cutscene.


  • Note that north of each of the last two Rubious Crystal towers is another Auroral Updraft which takes you back to the Auroral Updraft that leads out of Al'Taieu. Using these updrafts, while you don’t leave the zone, will cause aggro mobs to drop you as a target.
  • Once you visit all three towers and get the three cutscenes there, head back to the Crystalline Field Al'Taieu (H-11) and zone into the Grand Palace of Hu'Xzoi for a cutscene.
  • Head forward and check the Gate of the Gods Grand Palace of Hu'Xzoi, Map 3 (H-8) for a final cutscene and your reward.