Tame: Difference between revisions
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(Created page with "* Makes target docile and more susceptible to charm. * '''Obtained:''' Beastmaster Level 30 * '''Recast Time:''' 10:00 * '''Duration:''' Instant == Notes/Description == * Using Tame on a mob that has not become aggressive will make it more susceptible to charm. * Using Tame on an aggressive mob may cause the target to stop attacking immediately and go back to its natural state. * The ability can be resisted. The success rate of Tame is determined by comparing your INT...") Tag: visualeditor |
(Added condition for Tame debuff wearing off) |
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{{Job Ability | |||
| description = Makes target docile and more susceptible to charm. | |||
| job = Beastmaster | |||
| level = 30 | |||
| recast = 10 minutes | |||
= | | duration = Instant | ||
| range = | |||
| notes = | |||
* Using Tame on a mob that has not become aggressive will make it more susceptible to charm. | * Using Tame on a mob that has not become aggressive will make it more susceptible to charm. | ||
* Using Tame on an aggressive mob may cause the target to stop attacking immediately and go back to its natural state. | * Using Tame on an aggressive mob may cause the target to stop attacking immediately and go back to its natural state. | ||
* The ability can be resisted. The success rate of Tame is determined by comparing your INT to the target's INT. | * The ability can be resisted. The success rate of Tame is determined by comparing your [[Intelligence|INT]] to the target's [[Intelligence|INT]]. | ||
**code in ASB is | |||
***local resist = applyResistanceAbility(player, target, xi.magic.ele.NONE, xi.skill.NONE, player:getStat(xi.mod.INT) - target:getStat(xi.mod.INT)) if resist <= 0.25 then | |||
* Tame can only be used on mobs that can be charmed. Using Tame on uncharmable mobs will have no effect. | * Tame can only be used on mobs that can be charmed. Using Tame on uncharmable mobs will have no effect. | ||
* Tame will have no effect if another player is on the mob's enmity list. | * Tame will have no effect if another player is on the mob's enmity list. | ||
** Tame may be used on a mob that has become aggressive to another player if that player has not performed an action against it. | ** Tame may be used on a mob that has become aggressive to another player if that player has not performed an action against it. | ||
* Tame will have a lower success rate if the target's HP is considerably low. | * Tame will have a lower success rate if the target's HP is considerably low. | ||
* Tame will have no effect on the mob if the Beastmaster already has a pet | * Tame will have no effect on the mob if the Beastmaster already has a pet. | ||
* Tame cannot be used on another player's mob where Charm has failed, only your own. | * Tame cannot be used on another player's mob where Charm has failed, only your own. | ||
* Tame will wear off the next time that mob would have Charm targeted on them (regardless of success of the Charm). | |||
| changes = | |||
| macro = /ja "Tame" <stnpc> | |||
}} | |||
Latest revision as of 14:02, 14 April 2025
Job Ability
| Makes target docile and more susceptible to charm. |
| Job: Beastmaster |
| Level: 30 |
| Recast Time: 10 minutes |
| Duration: Instant |
Notes
|
Horizon Changes
| None |
Macro Syntax
|
