Tame: Difference between revisions

From HorizonXI Wiki
No edit summary
Tag: visualeditor
mNo edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
* Makes target docile and more susceptible to charm.
{{Job Ability
* '''Obtained:''' Beastmaster Level 30
| description = Makes target docile and more susceptible to charm.
* '''Recast Time:''' 10:00
| job = Beastmaster
* '''Duration:''' Instant
| level = 30
 
| recast = 10 minutes
== Notes/Description ==
| duration = Instant
 
| range =
| notes =  
* Using Tame on a mob that has not become aggressive will make it more susceptible to charm.
* Using Tame on a mob that has not become aggressive will make it more susceptible to charm.
* Using Tame on an aggressive mob may cause the target to stop attacking immediately and go back to its natural state.
* Using Tame on an aggressive mob may cause the target to stop attacking immediately and go back to its natural state.
Line 15: Line 16:
** Tame may be used on a mob that has become aggressive to another player if that player has not performed an action against it.
** Tame may be used on a mob that has become aggressive to another player if that player has not performed an action against it.
* Tame will have a lower success rate if the target's HP is considerably low.
* Tame will have a lower success rate if the target's HP is considerably low.
* Tame will have no effect on the mob if the Beastmaster already has a pet or Alter Egos.
* Tame will have no effect on the mob if the Beastmaster already has a pet.
* Tame cannot be used on another player's mob where Charm has failed, only your own.
* Tame cannot be used on another player's mob where Charm has failed, only your own.
| changes =
| macro = /ja "Tame" <stnpc>
}}

Latest revision as of 22:26, 28 November 2023

Job Ability

Makes target docile and more susceptible to charm.
Job: Beastmaster
Level: 30
Recast Time: 10 minutes
Duration: Instant

Notes

  • Using Tame on a mob that has not become aggressive will make it more susceptible to charm.
  • Using Tame on an aggressive mob may cause the target to stop attacking immediately and go back to its natural state.
  • The ability can be resisted. The success rate of Tame is determined by comparing your INT to the target's INT.
    • code in ASB is
      • local resist = applyResistanceAbility(player, target, xi.magic.ele.NONE, xi.skill.NONE, player:getStat(xi.mod.INT) - target:getStat(xi.mod.INT)) if resist <= 0.25 then
  • Tame can only be used on mobs that can be charmed. Using Tame on uncharmable mobs will have no effect.
  • Tame will have no effect if another player is on the mob's enmity list.
    • Tame may be used on a mob that has become aggressive to another player if that player has not performed an action against it.
  • Tame will have a lower success rate if the target's HP is considerably low.
  • Tame will have no effect on the mob if the Beastmaster already has a pet.
  • Tame cannot be used on another player's mob where Charm has failed, only your own.

Horizon Changes HorizonXI specific changes

None

Macro Syntax

  • /ja "Tame" <stnpc>