Marine Dhalmel: Difference between revisions

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m (Added Infobox Monster, adjusted table format and corrected drop rate template)
 
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{| border="0" width="100%"
{{Infobox Monster
|width="50%" align="left" valign="center"|
| image =  
'''Family:''' [[:Category:Dhalmels|Dhalmels]]<br>
| image caption = Marine Dhalmel
'''Crystal:''' {{Earth|Earth}}{{Verification}}<br>
| job = [[Warrior]]
'''Weak to:''' {{Lightning|Lightning}}{{Verification}}, {{Wind|Wind}}{{Verification}}
| family = Dhalmels
|width="50%" align="center"|
| family2 =  
[[File:Marine Dhalmel.jpg|thumb|Marine Dhalmel]]
| family3 =
|}
| crystal = Earth
{| class="ffxi-table wide-table"
| weaknesses = {{element|Lightning}} {{element|Wind}}
|-
| resistances =
| immunities =  
| absorbs =  
| type =
| subtype =
| tier =
| title obtained =
}}
{| class="mobs horizon-table table-xl"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
|-
|-
| [[Bibiki Bay]]
| [[Bibiki Bay]]
|align="center"|33 - 37{{Verification}}
|align="center"|33 - 37
|
|
*[[Dhalmel Hide]] (up to x2) {{Drop Rate|1|83}}{{Verification}}
*[[Dhalmel Hide]] (up to x2) {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Dhalmel Meat]] (up to x2) {{Drop Rate|10|83}}{{Verification}}
*[[Dhalmel Meat]] (up to x2) {{Hxi Drop Rate|asb=150/1000|0|0}}
*[[Giant Femur]]            {{Drop Rate|0|83}}{{Verification}}
*[[Giant Femur]]            {{Hxi Drop Rate|asb=50/1000|0|0}}
*[[Papaka Grass]]            {{Drop Rate|0|83}}{{Verification}}
*[[Papaka Grass]]            {{Hxi Drop Rate|asb=10/1000|0|0}}
|
|
| align="center" |7{{Verification}} <br>''Respawn:5 minutes{{Verification}}''
| align="center" |7 <br>''Respawn:5 minutes''
| align="center" |Links, Detects by sight, Follows by scent{{Verification}}<br>{{HPMP|low hp=|low mp=none}}
| align="center" |L, S, Sc<br>{{HPMP|low hp=|low mp=none}}
|-
!colspan="6"|
{{Monster Notes}}
|}
|}
[[Category:Bestiary]][[Category:Dhalmels]]

Latest revision as of 19:54, 27 February 2024

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Zone Level Drops Steal Spawns Notes
Bibiki Bay 33 - 37 7
Respawn:5 minutes
L, S, Sc
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants