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Mammet-800: Difference between revisions

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| type = {{Fire|Mission Boss}}
| type = {{Fire|Mission Boss}}
| subtype =  
| subtype =  
| spawn = quest
| tier =  
| tier =  
| title obtained =  
| title obtained =  
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{{Monster Notes}}
{{Monster Notes}}
|}
|}
== Horizon Changes {{changes}} ==
{{HorizonChangesBox|}}
==Notes==
==Notes==
*Spawns for the quest [[Uninvited Guests]].
*Spawns for the quest [[Uninvited Guests]].
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*** '''[[Gravity Wheel]]''': [[AoE]] high damage and [[Gravity]].
*** '''[[Gravity Wheel]]''': [[AoE]] high damage and [[Gravity]].
*All forms can use '''[[Tremorous Tread]]''': [[AoE]] low damage and [[Stun]], absorbed by [[Utsusemi]].
*All forms can use '''[[Tremorous Tread]]''': [[AoE]] low damage and [[Stun]], absorbed by [[Utsusemi]].
[[Category:Bestiary]]
[[Category:Notorious Monsters]]
[[category:Mammets]]

Latest revision as of 11:32, 1 February 2026

Mammet-800.webp
Mammet-800
Job: Varies
Family: Mammets
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against:
Resistant to:
Immune to:
Absorbs:
Mission Boss
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Quest
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Monarch Linn 1-9 A, L, T(S)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • Spawns for the quest Uninvited Guests.
  • One Mammet will be fought for every two characters: 1 Mammet for 1-2 characters, 2 Mammets for 3-4 characters, etc.
  • Frequently shifts its job mid-battle; the current job is determined by the weapon drawn, and features abilities:
    • "Hand Form:" Default form. No equipped weapon; seems to shoot projectiles from its sleeves. Moderate attack speed.
      • Transmogrification: Absorbs all physical damage and converts it into restored HP for ~30 seconds. Effect also applies to physical WS, and even abilities like Eagle Eye Shot. Extremely dangerous. Everyone should have a macro to call out when they see Transmogrification so people can halt their attacks as fast as possible.
    • "Sword Form:" Warrior-type, geared toward Weapon Skill-like attacks and TP-based AoE status abilities. Extremely fast attack speed; Utsusemi is hard to maintain against this form.
    • "Staff Form:" Black Mage-type, casts AOE -ga magic; susceptible to physical attack. Slow attack speed. Can be silenced.
      • Psychomancy: AoE Aspir, drains 80+ MP from everyone in range.
      • Mind Wall: Gives the Mammet a special Magic Shield effect, causing it to absorb and regain HP from all offensive magic used against it for ~30 seconds. Does not protect against Astral Flow or elemental weapon skills.
    • "Polearm Form:" Dragoon-type, geared toward heavy physical attack; slow attack speed. Most kiters and tanks prefer to lock their Mammet into this form.
  • All forms can use Tremorous Tread: AoE low damage and Stun, absorbed by Utsusemi.