Fallen Evacuee: Difference between revisions

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* [[Bone Chip]]
* [[Bone Chip]]
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2<br>
2<br><small>''Respawn: 7 minutes.''</small>
Respawn 5 minutes.
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A, H, HP<br>
A, H, HP<br>{{HPMP|low hp=1800|low mp=}}
~1800 HP
[[Warrior]]
[[Warrior]]
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* [[Bone Chip]]
* [[Bone Chip]]
|align="center"|
|align="center"|2<br><small>''Respawn: 7 minutes.''</small>
2<br>
|align="center"|A, H, HP<br>{{HPMP|low hp=1800|low mp=}}
Respawn 5 minutes.
|align="center"|
A, H, HP<br>
~1800 HP
[[Black Mage]]
[[Black Mage]]
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{{Monster Notes}}
{{Monster Notes}}
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==Horizon Changes {{changes}}==
=== Notes ===
{{HorizonChangesBox|}}
:*1 pair spawns in North-West room of (H-8) on the [http://wiki.ffxiclopedia.org/wiki/File:GarlaigeCitadel1.png First Map].  
== Notes ==
:*1 pair spawns in South-East room of (H-8) on the [http://wiki.ffxiclopedia.org/wiki/File:GarlaigeCitadel1.png First Map].
:*1 pair spawns in North-West room of ({{Location Tooltip|area=Garlaige Citadel|map=Map 1|pos=H-8}}) on the first map.  
 
:*1 pair spawns in South-East room of ({{Location Tooltip|area=Garlaige Citadel|map=Map 1|pos=H-8}}) on the first map.
[[Category:Bestiary]]
[[Category:Skeletons]]

Latest revision as of 13:28, 27 July 2025

Fallen Evacuee
Fallen Evacuee
Job: See Notes.
Family: Skeletons
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Fire, Light
Resistant to:
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes

Garlaige Citadel

42-43

2
Respawn: 7 minutes.

A, H, HP
~1,800 HP
??? MP Warrior

Garlaige Citadel

42-43

2
Respawn: 7 minutes.
A, H, HP
~1,800 HP
??? MP

Black Mage

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • 1 pair spawns in North-West room of (H-8) on the first map.
  • 1 pair spawns in South-East room of (H-8) on the first map.