Bull Dhalmel: Difference between revisions
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(Created page with "Category:BestiaryCategory:Dhalmels {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Family:''' Dhalmels<br> '''Crystal:''' {{Earth|Earth}}<br> '''Weak to:''' {{Lightning|Lightning}}, {{Wind|Wind}} |width="50%" align="center"| thumb|Bull Dhalmel |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |- BGCOLOR="#ffdead" ! Zone || Level || Drops || Steal || Spawns || Notes |- BGCOLOR="#...") |
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{{Infobox Monster | |||
| image = Bull Dhalmel.jpg | |||
| | | image caption = Bull Dhalmel | ||
| job = | |||
| family = Dhalmels | |||
| crystal = Earth | |||
| | | weaknesses = {{element|Lightning}} {{element|Wind}} | ||
| resistances = | |||
|} | | immunities = | ||
{| | | absorbs = | ||
| type = | |||
| subtype = | |||
| tier = | |||
| title obtained = | |||
}} | |||
{| class="mobs horizon-table table-xl" | |||
! Zone || Level || Drops || Steal || Spawns || Notes | ! Zone || Level || Drops || Steal || Spawns || Notes | ||
|- | |- | ||
|[[Buburimu Peninsula]] | |||
|align="center"|20 - 24 | |align="center"|20 - 24 | ||
| | | | ||
*[[Dhalmel Meat]] (up to x2) {{Drop Rate| | *[[Dhalmel Meat]] (up to x2) {{Hxi Drop Rate|asb=240/1000|0|0}} | ||
*[[Dhalmel Hide]] (up to x3) {{Drop Rate| | *[[Dhalmel Hide]] (up to x3) {{Hxi Drop Rate|asb=50/1000|0|0}} | ||
*[[Dhalmel Saliva]] {{Drop Rate| | *[[Dhalmel Saliva]] {{Hxi Drop Rate|asb=50/1000|0|0}} | ||
*[[Giant Femur]] | *[[Giant Femur]] {{Hxi Drop Rate|asb=100/1000|0|0}} | ||
*[[Papaka Grass]] | *[[Papaka Grass]] {{Hxi Drop Rate|asb=50/1000|0|0}} | ||
| | | | ||
<!--*[[Despoil]]: [[Giant Femur]]--> | <!--*[[Despoil]]: [[Giant Femur]]--> | ||
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|align="center"|L, S, Sc<br>{{HPMP|low hp=|low mp=none}} | |align="center"|L, S, Sc<br>{{HPMP|low hp=|low mp=none}} | ||
|- | |- | ||
! colspan="6"| | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} |
Latest revision as of 17:14, 17 February 2024
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Buburimu Peninsula | 20 - 24 |
|
47 Respawn:5 minutes |
L, S, Sc ??? HP | |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |