Category:Windurst Waters/Places of Interest: Difference between revisions

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(Created page with "{{Cities/menu}} {{Windurstian Architecture/menu}}__NOTOC__ <p align="justify">This is the 'Economic District' of Windurst, with merchants galore and the Culinarians' guiild to boot. So large, this area covers two maps, but so rich in resources it is a "must see" for any aspiring adventurer! Culturally, the area includes several major institutions that are central to the Windurstian way of life, and commercially there are several important vendors here also!</p> <p align...")
 
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{{Cities/menu}}
<p align="justify">This is the 'Economic District' of Windurst, with merchants galore and the [[Culinarians' Guild (Windurst)|Culinarians' Guild]] to boot. So large, this area covers two maps, but so rich in resources it is a "must see" for any aspiring adventurer! Culturally, the area includes several major institutions that are central to the Windurstian way of life, and commercially there are several important vendors here also!</p>
{{Windurstian Architecture/menu}}__NOTOC__
<p align="justify">This is the 'Economic District' of Windurst, with merchants galore and the Culinarians' guiild to boot. So large, this area covers two maps, but so rich in resources it is a "must see" for any aspiring adventurer! Culturally, the area includes several major institutions that are central to the Windurstian way of life, and commercially there are several important vendors here also!</p>


<p align="justify">The Culinarians' Guild, destroyed in the early part of the Crystal War, was rebuilt following the same designs as the original structure. Boardwalks abound, as does the adherence to the 'jungle' construction methodology of erecting buildings on stilts above the ground or water, thus preventing the entrance of unwanted wildlife. This would seem to indicate a strong Mithran influence in the design, and possibly in the construction also.  This is especially true in the Rarab's Tail, being of 2 floor construction, where the upper rooms are strongly reminiscent of the single story structures prevalent in Kazham.</p>
<p align="justify">The [[Culinarians' Guild (Windurst)|Culinarians' Guild]], destroyed in the early part of the [[Crystal War]], was rebuilt following the same designs as the original structure. Boardwalks abound, as does the adherence to the 'jungle' construction methodology of erecting buildings on stilts above the ground or water, thus preventing the entrance of unwanted wildlife. This would seem to indicate a strong Mithran influence in the design, and possibly in the construction also.  This is especially true in the Rarab's Tail, being of 2 floor construction, where the upper rooms are strongly reminiscent of the single story structures prevalent in Kazham.</p>


<p align="justify">Some of the structures, which survived the war relatively unscathed, are perhaps more representative of the early Tarutaru architecture. Examples of this would be the Acolyte's Hostel, the Aurastery and Optistery, as well as the Rhinostery. Residences in this area seem to follow the Mithran "jungle" schema coupled with the Tarutaru penchant for multiple floors!</p>
<p align="justify">Some of the structures, which survived the war relatively unscathed, are perhaps more representative of the early Tarutaru architecture. Examples of this would be the [[Acolyte's Hostel]], the [[Aurastery]] and [[Optistery]], as well as the [[Rhinostery]]. Residences in this area seem to follow the Mithran "jungle" schema coupled with the Tarutaru penchant for multiple floors!</p>


<p align="justify">One notable change is the bridge from the Optistery to Odin's Gate. During the Crystal Wars era, this was a solid stone structure. After it's destruction, it was replaced by a wooden bridge. There are three possible reasons for this:
<p align="justify">One notable change is the bridge from the [[Optistery]] to Odin's Gate. During the [[Crystal War]]s era, this was a solid stone structure. After it's destruction, it was replaced by a wooden bridge. There are three possible reasons for this:
:* The bridge was replaced by an easily destroyed wood bridge as a defensive measure
:* The bridge was replaced by an easily destroyed wood bridge as a defensive measure
:* The artisans who built the original stone structures did not pass on their craft to the younger generations
:* The artisans who built the original stone structures did not pass on their craft to the younger generations
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===[[Windurst Waters]] north===
===[[:Category:Windurst Waters/Places of Interest|Places of Interest in Windurst Waters North]]===


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poly 230 316 229 348 199 375 202 395 221 397 209 381 225 366 242 347 242 317 [[Southern Path (Windurst Waters N)|Southern Path]]
poly 230 316 229 348 199 375 202 395 221 397 209 381 225 366 242 347 242 317 [[Southern Path (Windurst Waters N)|Southern Path]]
rect 157 69 275 136 [[West Sarutabaruta]]
rect 157 69 275 136 [[West Sarutabaruta]]
rect 389 252 490 336 [[Windurst Walls Architecture|Windurst Walls]]
rect 389 252 490 336 [[:Category:Windurst Walls/Places of Interest|Windurst Walls]]
rect 339 369 462 435 [[Mog House|Residential Area]]
rect 339 369 462 435 [[Mog House|Residential Area]]
rect 165 398 263 455 [[Windurst Waters Architecture|Scroll down for map 2]]
rect 165 398 263 455 [[:Category:Windurst Waters/Places of Interest|Scroll down for map 2]]
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===[[Windurst Waters]] south===
===[[:Category:Windurst Waters/Places of Interest|Places of Interest in Windurst Waters South]]===


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rect 194 324 313 387 [[Port Windurst]]
rect 194 324 313 387 [[Port Windurst]]
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rect 240 129 307 174 [[:Category:Windurst Waters/Places of Interest|Scroll up for Windurst Waters North]]
poly 272 176 277 189 277 203 302 225 305 241 296 241 296 233 275 211 267 219 265 247 259 246 257 216 270 202 267 189 263 183 262 175 [[North Boardwalk (Windurst Waters South)|North Boardwalk]]
poly 272 176 277 189 277 203 302 225 305 241 296 241 296 233 275 211 267 219 265 247 259 246 257 216 270 202 267 189 263 183 262 175 [[North Boardwalk (Windurst Waters South)|North Boardwalk]]
poly 310 242 306 252 311 259 312 267 305 279 310 287 323 288 330 286 333 279 332 272 320 268 321 259 332 255 334 248 334 244 [[Rhinostery]]
poly 310 242 306 252 311 259 312 267 305 279 310 287 323 288 330 286 333 279 332 272 320 268 321 259 332 255 334 248 334 244 [[Rhinostery]]
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poly 183 257 151 252 139 250 135 235 162 230 168 226 163 196 158 173 160 154 142 148 128 152 130 175 136 179 136 192 126 193 104 209 116 219 118 227 126 238 130 266 124 291 100 295 93 298 89 327 106 335 106 347 96 354 94 374 106 376 121 378 130 374 130 360 120 349 121 337 146 329 149 313 140 302 134 292 146 263 153 263 168 270 185 268 [[Gingerberry Grove]]
poly 183 257 151 252 139 250 135 235 162 230 168 226 163 196 158 173 160 154 142 148 128 152 130 175 136 179 136 192 126 193 104 209 116 219 118 227 126 238 130 266 124 291 100 295 93 298 89 327 106 335 106 347 96 354 94 374 106 376 121 378 130 374 130 360 120 349 121 337 146 329 149 313 140 302 134 292 146 263 153 263 168 270 185 268 [[Gingerberry Grove]]


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[[Category:Places of Interest]]
[[Category:Windurst/Places of Interest]]

Latest revision as of 22:34, 21 August 2024

This is the 'Economic District' of Windurst, with merchants galore and the Culinarians' Guild to boot. So large, this area covers two maps, but so rich in resources it is a "must see" for any aspiring adventurer! Culturally, the area includes several major institutions that are central to the Windurstian way of life, and commercially there are several important vendors here also!

The Culinarians' Guild, destroyed in the early part of the Crystal War, was rebuilt following the same designs as the original structure. Boardwalks abound, as does the adherence to the 'jungle' construction methodology of erecting buildings on stilts above the ground or water, thus preventing the entrance of unwanted wildlife. This would seem to indicate a strong Mithran influence in the design, and possibly in the construction also. This is especially true in the Rarab's Tail, being of 2 floor construction, where the upper rooms are strongly reminiscent of the single story structures prevalent in Kazham.

Some of the structures, which survived the war relatively unscathed, are perhaps more representative of the early Tarutaru architecture. Examples of this would be the Acolyte's Hostel, the Aurastery and Optistery, as well as the Rhinostery. Residences in this area seem to follow the Mithran "jungle" schema coupled with the Tarutaru penchant for multiple floors!

One notable change is the bridge from the Optistery to Odin's Gate. During the Crystal Wars era, this was a solid stone structure. After it's destruction, it was replaced by a wooden bridge. There are three possible reasons for this:

  • The bridge was replaced by an easily destroyed wood bridge as a defensive measure
  • The artisans who built the original stone structures did not pass on their craft to the younger generations
  • The stone built structures in Windurst were not built by the present races

I shall leave it to the reader to decide which of the above is true, pending further evidence!


Places of Interest in Windurst Waters North

Windurst Waters NorthAcolyte HostelAurasteryWestern Path & Mog accessEnsasa's Catalyst ShopCulinarians' Guild (Windurst)Timbre Timbers TavernRarab Tail HostelryOptisteryHuntsman's CourtNorthern Path & Odins GateBoardwalkSouthern PathWest SarutabarutaWindurst WallsResidential AreaScroll down for map 2
About this image

Businesses

Guilds

Other Structures

Click the location on the map or select the link above for more information

Places of Interest in Windurst Waters South

Windurst Waters south LocationsPort WindurstScroll up for Windurst Waters NorthNorth BoardwalkRhinosteryRhinostery GroundsWindurst Waters WayFederal Magic ReserveBaren-Moren HatterArukoko's HouseGevirun-Gabirun's HouseHonoi-Gomoi's HouseMashishi's HouseMoari-Kaaori's HouseTarutaru TimesGingerberry Grove
About this image

Businesses

Residences

Other Structures


Click the location on the map or select the link above for more information


Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Windurst Waters/Places of Interest"

The following 9 pages are in this category, out of 9 total.