Goblin Swordsman: Difference between revisions

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(Created page with "{{Infobox Monster | image = | image caption = | job = Warrior | family = Moblins | family2 = | family3 = | crystal = Fire | weaknesses = {{Element|}} | resistances = {{Element|}} | immunities = | absorbs = | type = | subtype = | tier = | title obtained = | exp party type = | mob 1 level = | mob 1 area = }} {| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Newton...")
 
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* [[Sylvan Stone]] {{Hxi Drop Rate|asb=150/1000|0|0}}
* [[Sylvan Stone]] {{Hxi Drop Rate|asb=150/1000|0|0}}
*~125 gil
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Revision as of 08:42, 6 August 2025

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Goblin Swordsman
Job: Warrior
Family: Moblins
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Fire
Weak against: Light Light
Resistant to: ? Information Needed
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Newton Movalpolos 78
3 A, L, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes