Detonator: Difference between revisions
From HorizonXI Wiki
(infobox: weapon skill type = Physical based on no element) |
m (lua to calculate minimum level bc my math is bad) |
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| description = Delivers a single-hit attack. Damage varies with [[TP]]. | | description = Delivers a single-hit attack. Damage varies with [[TP]]. | ||
| weapon skill type = Physical | | weapon skill type = Physical | ||
| skillchain property = Fusion | | skillchain property = Fusion | ||
| skillchain property 2 = Transfixion | | skillchain property 2 = Transfixion | ||
| Line 30: | Line 28: | ||
| [[Ranger]] | | [[Ranger]] | ||
| align="center" | A- | | align="center" | A- | ||
| align="center" | | | align="center" | {{#invoke:Skill cap|find minimum level|A-|250}} | ||
|- class="toau" valign="top" BGCOLOR="#EEEEFF" | |- class="toau" valign="top" BGCOLOR="#EEEEFF" | ||
| [[Corsair]] | | [[Corsair]] | ||
| align="center" | B | | align="center" | B | ||
| align="center" | | | align="center" | {{#invoke:Skill cap|find minimum level|B|250}} | ||
|} | |} | ||
[[category:Weapon Skills]] | [[category:Weapon Skills]] | ||
Revision as of 04:57, 10 September 2025
Overview
| Name: | Detonator |
|---|---|
| Weapon Type: | Marksmanship |
| Weapon Skill Type: | Physical |
| Requirements: | 250 Marksmanship skill level
|
| Description: | Delivers a single-hit attack. Damage varies with TP. |
| Sneak Attack: | Will stack with Sneak Attack. |
| Aligned with: |
|
Notes:
Properties
| Skillchains | Fusion (A) |
|---|---|
| Transfixion (B) | |
| Modifiers: | AGI: 70%
|
Damage Multipliers by TP:
1000 TP
1.50
1.50
2000 TP
2.00
2.00
3000 TP
2.50
2.50
Horizon Changes 
- Detonator has a 2.0x attack multiplier now.
