Monk: Difference between revisions
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{{Job Infobox | |||
| name = Monk | |||
| short = MNK | |||
| expansionpack = Final Fantasy XI | |||
| | | unlock = Starter Job | ||
}} | |||
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| | <div class="flex-container-item-2> | ||
[[Image:Mandy MNK noBG.png|middle|175x290px]] | |||
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With their bodies that double as deadly weapons, Monks (MNK) attack enemies with explosive strength. They are close combat specialists and in using their [[Hand-to-Hand]] skills, they wreak havoc with fast and furious punches. Through prolonged meditation and training, they can expand their arsenal to incorporate devastating kicks too. A mark of a Monk's expertise is the belt that they wear aroud their waist. New players begin with a [[White Belt]] whereas a Monk who has mastered his role, may be found wearing the elusive [[Black Belt]]. | With their bodies that double as deadly weapons, Monks (MNK) attack enemies with explosive strength. They are close combat specialists and in using their [[Hand-to-Hand]] skills, they wreak havoc with fast and furious punches. Through prolonged meditation and training, they can expand their arsenal to incorporate devastating kicks too. A mark of a Monk's expertise is the belt that they wear aroud their waist. New players begin with a [[White Belt]] whereas a Monk who has mastered his role, may be found wearing the elusive [[Black Belt]]. | ||
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== Job Abilities == | == Job Abilities == | ||
{| class=" | |||
{| class="horizon-table jobs-table" style="text-align: center;" | |||
! width="25%" |Level | ! width="25%" |Level | ||
! width="75%" |Name | ! width="75%" |Name | ||
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|} | |} | ||
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== Job Traits == | == Job Traits == | ||
{| class=" | {| class="horizon-table jobs-table" style="text-align: center;" | ||
! width="25%" |Level | ! width="25%" |Level | ||
! width="75%" |Name | ! width="75%" |Name | ||
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|- | |- | ||
|} | |} | ||
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== Melee Skills == | == Melee Skills == | ||
{| class=" | {| class="horizon-table jobs-table"; style="text-align: center;" | ||
! width="30%" |Skill | ! width="30%" |Skill | ||
! width="15%" |Rank | ! width="15%" |Rank | ||
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|230 | |230 | ||
|} | |} | ||
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== Ranged Skills == | == Ranged Skills == | ||
{| class=" | {| class="horizon-table jobs-table"; style="text-align: center;" | ||
! width="30%" |Skill | ! width="30%" |Skill | ||
! width="15%" |Rank | ! width="15%" |Rank | ||
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|200 | |200 | ||
|} | |} | ||
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<div class="flex-container-item-2> | |||
== Defensive Skills == | == Defensive Skills == | ||
{| class=" | {| class="horizon-table jobs-table"; style="text-align: center;" | ||
! width="30%" |Skill | ! width="30%" |Skill | ||
! width="15%" |Rank | ! width="15%" |Rank | ||
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|- | |- | ||
|} | |} | ||
</div><div class="flex-container-item-2></div></div> | |||
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== Group 1 Merits == | |||
{| class="horizon-table jobs-table"; style="text-align: center;" | |||
{| class=" | |||
! width="40%" |Name | ! width="40%" |Name | ||
! width="60%" |Description | ! width="60%" |Description | ||
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| +1% increase per upgrade {{Verification}} | | +1% increase per upgrade {{Verification}} | ||
|} | |} | ||
</div> | |||
=== Group 2 Merits | <div class="flex-container-item-2> | ||
== Group 2 Merits == | |||
* Currently unavailable on Horizon. | * Currently unavailable on Horizon. | ||
<!--Currently not active on Horizon. Remove when required. | <!--Currently not active on Horizon. Remove when required. | ||
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|}--> | |}--> | ||
< | </div></div> | ||
== Job Specific Equipment == | == Job Specific Equipment == | ||
<!-- | <!--=== Horizon Specific Equipment === | ||
{| | {{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}} | ||
--> | |||
! | === Artifact Weapons === | ||
{{WeaponsTable|title1=Beat Cesti|cssclasses=jobs-table|tooltip=true}} | |||
|- | |||
| | === Artifact Armor === | ||
| | {{ArmorTable|title1=Temple Gaiters|title2=Temple Gloves|title3=Temple Crown|title4=Temple Cyclas|title5=Temple Hose|cssclasses=jobs-table|tooltip=true}} | ||
| | |||
| | <!--=== Artifact Armor +1 === | ||
|} | {{ArmorTable|title1=Temple Gaiters +1|title2=Temple Gloves +1|title3=Temple Crown +1|title4=Temple Cyclas +1|title5=Temple Hose +1|cssclasses=jobs-table|tooltip=true}} | ||
=== Relic Armor === | |||
{{ArmorTable|title1=Melee Cape|title2=Melee Gaiters|title3=Melee Hose|title4=Melee Gloves|title5=Melee Cyclas|title6=Melee Crown|cssclasses=jobs-table|tooltip=true}} | |||
=== Relic Armor +1 === | |||
{{ArmorTable|title1=Melee Gaiters +1|title2=Melee Hose +1|title3=Melee Gloves +1|title4=Melee Cyclas +1|title5=Melee Crown +1|cssclasses=jobs-table|tooltip=true}} | |||
--> | |||
{| width="100%" cellpadding="5" | {| width="100%" cellpadding="5" | ||
| width=" | | width="80%" valign="top" align="left" | | ||
=== Artifact Armor +1 === | === Artifact Armor +1 === | ||
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | {| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%"; | ||
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== Guides == | == Guides == | ||
[[Category:Jobs]] |
Revision as of 20:35, 25 September 2023
With their bodies that double as deadly weapons, Monks (MNK) attack enemies with explosive strength. They are close combat specialists and in using their Hand-to-Hand skills, they wreak havoc with fast and furious punches. Through prolonged meditation and training, they can expand their arsenal to incorporate devastating kicks too. A mark of a Monk's expertise is the belt that they wear aroud their waist. New players begin with a White Belt whereas a Monk who has mastered his role, may be found wearing the elusive Black Belt.
Preserving Final Fantasy tradition, Monk retains many classic abilities including Martial Arts, Chakra, Max HP Boost, and Counter. Complete with a full set of powerful weapon skills, Monks are a force to be reckoned with on the battlefield.
Job Abilities
Level | Name |
---|---|
1 | Hundred Fists |
5 | Boost |
15 | Focus |
25 | Dodge |
35 | Chakra |
41 | Chi Blast |
45 | Counterstance |
Job Traits
Level | Name |
---|---|
1 | Martial Arts |
5 | Subtle Blow |
10 | Counter |
15 | Max HP Boost |
16 | Martial Arts II |
25 | Max HP Boost II |
25 | Subtle Blow II |
31 | Martial Arts III |
35 | Max HP Boost III |
45 | Max HP Boost IV |
45 | Subtle Blow III |
46 | Martial Arts IV |
51 | Kick Attacks |
55 | Max HP Boost V |
61 | Martial Arts V |
65 | Max HP Boost VI |
65 | Subtle Blow IV |
71 | Kick Attacks II |
75 | Martial Arts VI |
Melee Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Hand-to-Hand | A+ | 114 | 276 |
Staff | B | 109 | 250 |
Club | C+ | 105 | 230 |
Ranged Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Throwing | E | 94 | 200 |
Group 1 Merits
Name | Description |
---|---|
Focus Recast | -4 seconds per upgrade |
Dodge Recast | -10 seconds per upgrade |
Chakra Recast | -10 seconds per upgrade |
Counter Rate | +1% increase per upgrade |
Kick Attack Rate | +1% increase per upgrade |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Artifact Weapons
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Beat Cesti | 42 | +4 | +48 | +0.91 | MNK | DEX +2 VIT +2 Accuracy +3 |
Replaced by the Horizon custom Tekko Kagi. |
Artifact Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Temple Gaiters | 52 | Feet | MNK | DEF: 12 HP +12 DEX +3 +10 Enhances "Dodge" effect |
none |
Temple Gloves | 54 | Hands | MNK | DEF: 14 HP +14 STR +4 +10 Enhances "Boost" effect |
none
|
Temple Crown | 56 | Head | MNK | DEF: 21 HP +16 MND +5 Attack +5
Enhances "Focus" effect |
|
Temple Cyclas | 58 | Body | MNK | DEF: 41 HP +20 VIT +3 Accuracy +5 Enhances "Chakra" effect |
none
|
Temple Hose | 60 | Legs | MNK | DEF: 29 HP +18 Accuracy +3
Guarding skill +10 "Counter" +1 |
|
Artifact Armor +1
|
|
Relic Weapon
|