Rampaging Ram: Difference between revisions

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(Created page with "{| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' <br /> '''Family:''' Ram<br /> '''Crystal:''' <span style="color: #cc9900;">'''Earth'''</span><br /> '''Weak to:''' <span style="color: red;">'''Notorious Monster'''</span> |width="50%" align="center"| thumb|Rampaging Ram |} {| border="0" width="100%" cellpadding="4" cellspacing="2" |align="center" BGCOLOR="#ffdead"| '''Zone''' |align="center...")
 
(changed templates.)
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{| border="0" width="100%"
{{Infobox Monster
|width="50%" align="left" valign="center"|
| image = Rampaging Ram.png
'''Job:''' <br />
| image caption =  
'''Family:''' [[:Category:Rams|Ram]]<br />
| job =  
'''Crystal:''' <span style="color: #cc9900;">'''Earth'''</span><br />
| family = Rams
'''Weak to:'''
| crystal =  
| weaknesses =
| resistances =
| immunities =
| absorbs =
| type =
| subtype =
| tier =
| title obtained =  
}}


<span style="color: red;">'''Notorious Monster'''</span>
{| class="nms horizon-table table-xl"
 
! Zone || Level || Drops || Steal || Spawns || Notes
|width="50%" align="center"|
[[Image:Rampaging Ram.jpg|thumb|Rampaging Ram]]
|}
{| border="0" width="100%" cellpadding="4" cellspacing="2"
|align="center" BGCOLOR="#ffdead"|
'''Zone'''
|align="center" BGCOLOR="#ffdead"|
'''Level'''
|align="center" BGCOLOR="#ffdead"|
'''Drops'''
|align="center" BGCOLOR="#ffdead"|
'''Steal'''
|align="center" BGCOLOR="#ffdead"|
'''Spawns'''
|align="center" BGCOLOR="#ffdead"|
'''Notes'''
|-
|-
|align="left" BGCOLOR="#ffd9d9"|
|[[Konschtat Highlands]]
[[Konschtat Highlands]]
| 27-28
|align="center" BGCOLOR="#ffd9d9"|
|
27-28
*[[Ram Skin]] {{Drop Rate|0|0}}
|align="left" BGCOLOR="#ffd9d9"|
*[[Ram Horn]] {{Drop Rate|0|0}}
*[[Ram Skin]] {{Drop Rate|1|1}}
*[[Rampaging Horn]] {{Drop Rate|0|0}}
*[[Ram Horn]] {{Drop Rate|1|1}}
|
*[[Rampaging Horn]] {{Drop Rate|1|1}}
| 1
|align="left" BGCOLOR="#ffd9d9"|
| A, S, Sc
<!--Add Items Stolen Here-->
|align="center" BGCOLOR="#ffd9d9"|
1
|align="center" BGCOLOR="#ffd9d9"|
A, S, Sc
|-
|-
|align="center" colspan="6" BGCOLOR="#ffdead"|
!align="center" colspan="6"|
{{Monster Notes}}
{{Monster Notes}}
|}
|}
[[File:KonschtatHighlands.png|thumb|Spawns in the area spanning from (H-6) to (I-8).]]
[[File:KonschtatHighlands.png|thumb|Spawns in the area spanning from (H-6) to (I-8).]]


'''Notes:'''
{{NM-Notes
*[[Lottery Spawn]] from [[Tremor Ram]] spawning in the map sections between the west side of the [[Crag of Dem]] and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as for [[Steelfleece Baldarich]] and [[Bendigeit Vran]].
|Spawn Conditions =[[Lottery Spawn]] from [[Tremor Ram]] spawning in the map sections between the west side of the [[Crag of Dem]] and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as for [[Steelfleece Baldarich]] and [[Bendigeit Vran]].
 
}}
[[Category:Bestiary]][[Category:Notorious Monsters]][[category:Rams]]
[[Category:Bestiary]][[Category:Notorious Monsters]][[category:Rams]]

Revision as of 02:09, 5 January 2024

Rampaging Ram
Job:
Family: Rams
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against:
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:


Zone Level Drops Steal Spawns Notes
Konschtat Highlands 27-28 (???%)

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{{Drop Rate|total drops|total kills}}
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(???%)

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Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

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(???%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!
1 A, S, Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawns in the area spanning from (H-6) to (I-8).


Spawn Conditions Companions/Summons

Lottery Spawn from Tremor Ram spawning in the map sections between the west side of the Crag of Dem and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as for Steelfleece Baldarich and Bendigeit Vran.

  • N/A