EXP Camps: Difference between revisions
From HorizonXI Wiki
(Level 40-50 and 50-60 camps migrated to new formatting) Tag: visualeditor |
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*Location: (K-10) | *Location: (K-10) | ||
*Notes: Defense boost untested | *Notes: Defense boost untested | ||
*Edit: The pugils & flytraps are checking up to 51. This camp is viable 43/44+ Way too difficult at 40. | |||
==== Level 44-47 {{Changes }} ==== | ==== Level 44-47 {{Changes }} ==== | ||
* Target(s): Jungle Crab (51-53) {{Changes }} | * Target(s): Jungle Crab (51-53) {{Changes }} |
Revision as of 01:19, 4 February 2023
New Horizon specific camps are marked with .
Notes: Monsters on Horizon may have levels that differ from that of retail, be wary when using exp camp guides outside of this wiki as they may not be the same level. Era+ monsters that raise defense raise both P.Def and M.Def at start of the battle, and will lose their defenses if your party coordinates a skill chain + magic burst.
These camps are all aimed at 6 member parties. Please use the template below when adding in new camps and list it under the correct area/level range section (this is under construction).
Zone
Level ??-??
- Target(s):
- Location:
- Notes:
Level 10-20
La Theine Plateau
Level 10-15
- Target(s): Plateau Hare (19-20) , Mineral Eater (15-18)
- Location: (H-12) by zone to Valkurm Dunes
- Notes: Worms do not aggro, unknown if Hares link, 1 orc spawn can also be used to fill chains. Hares should not be fought until at least level 12.
Level 14-18
- Target(s): Eikon Worm (19-23)
- Location: (G-6)
- Notes: Raises defense at start of fight. MP Burn recommended or Magic Burst required. Ghosts pop at night.
Ordelle's Caves
Level 12-14
- Target(s): Blood Bunnies (17-19)
- Location: (F-3) Map 1
- Notes: Can either sit in place or run up and down the tunnel
Korroloka Tunnel
Level 15-19
- Targets(s): Land Worm (20-25)
- Location: Zone Zeruhn Mines or Eastern Altepa Desert
Valkurm Dunes
Level 10-14
- Target(s): Hill Lizard (15-19)
- Location: (L-10), (K-9) Tunnel, (D-7), (E-7)
- Notes: Baleful Gaze petrifies the target if facing. If you are tanking make sure to fight unlocked so you can quickly turn.
Level 13-18
- Target(s): Snipper (18-22), Damselfly (20-23)
- Location: (H-9), (I-9), (E-9)
- Notes: Crabs are the main target at these camps.
- Target(s): Damselfly (20-23), Brutal Sheep (20-23)
- Location: (I-7) Signpost
- Notes: Experience drops at 17 but the amount of easily killable and accessible mobs makes up for it.
Level 16-20
- Target(s): Beach Pugil (23-26)
- Location: (H-9), (I-9), (E-9)
- Notes: A strong party composition is recommended when attempting these camps at level 16.
Pashhow Marshlands
Level 13-18
- Target(s): Gadfly (18-21), Marsh Funguar (21-25)
- Location: (G-9)
- Notes: Be wary of Funguars linking by sound
Level 15-18
- Target(s): Crawlers (20-23), Leeches (20-23), Marsh Funguars (21-25)
- Location: (F-5)
- Notes: Water elemental can sometimes spawn in the back, Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed
Rolanberry Fields
Level 19-24
- Target(s): Berry Grub (25-28), Death Wasp (24-26)
- Location: (H-12), (H-11), (F-8), (F-7), (F-10), (G-10), (H-10)
- Target(s): Berry Grub (25-28), Poison Leech (25-27), Clipper (24-26)
- Location: Rolanberry Fields @ (J-10)
Tahrongi Canyon
Level 10-14
- Target(s): Killer Bees (15-20)
- Location: (F-6)
- Notes: Bees seem to use Pollen more often than others.
Level 12-15
- Target(s): Cactus Grub (19-20) , Canyon Wasp (15-18)
- Location: (I-8) by zone to Buburimu Peninsula
Maze of Shakhrami
Level 17-20
- Target(s): Carnivorous Crawler (22-25)
- Location: (H-5) Map 2
- Notes: 8 crawlers, 10 if you roam into the eastern tunnel
Buburimu Peninsula
Level 10-14
- Target(s): Sylvestres (15-19), Mighty Rarab (15-20)
- Location: (E-7) Behind Outpost, (E-9)
- Notes: If starting at 10, take care of the level of mob you pull. Try to avoid pulling 7 or more levels above your parties level.
Level 15-17
- Target(s): Cape Coney (20-21) , Cactus Bee (20-22)
- Location: (G-6)
- Notes: Supports up to 2 parties.
Level 15-18
- Target(s): Carnivorous Crawler (20-23) , Bull Dhalmel (20-23), Goblin Leecher/Gambler/Mugger (22-25)
- Location: (J-6)/(J-7)
- Notes: Leecher's cast Cure 3, Silence recommended
- Target(s): Carnivorous Crawler (20-23), Goblin Leecher/Gambler/Mugger (22-25)
- Location: (K-9)
- Notes: Leecher's cast Cure 3, Silence recommended
Level 18-23
- Target(s): Snippers (24-26), Shoal Pugil (25-28)
- Location: (J-7) East Beach, (H-9) South Beach
- Notes: Watch for Bogy spawns at night. Both beaches have safe places to camp outside of blood aggro range.
Level 19-21
- Target(s): Cape Dhalmels (24-26)
- Location: (I-6)
- Notes: Cape Dhalmels and Bull Dhalmels (20-23) will link
Meriphataud Mountains
Level 13-17
- Target(s): Crane Fly (18-21), Hill Lizard (19-22)
- Location: (E-6) by Outpost
- Notes: 2 goblins around, can be fought depending on party
Level 17-21
- Target(s): Boggart (22-25), Couerl (22-26), 3rd tier Goblins (21-25), Crane Fly (18-21)
- Location: (D-6) by Spine
- Notes: Crane Flies can help fill a chain if they're high enough level, but there are plenty of boggarts on both sides of the spine
Level 19-22
- Target(s): Migrant Hawkers , Dust Lizards
- Location: (H-5), (E-4)
- Notes: Camps needs updated level ranges
Level 20-30
Meriphataud Mountains
Level 23-26
- Target(s): Puma (29-31)
- Location: Meriphataud Mountains @ (D-10)
- Notes: Blaster causes Paralyze, Paralyna recommended, supports 1-2 parties, Beware Drooling Hound (31-33) at night, it has AoE Disease
Sauromugue Champaign
Level 24-27
- Target(s): Sauromugue Skink (28-32), Diving Beetle (30-32)
- Location: (I-7)
Level 25-28
- Target(s): Diving Beetle (30-32), Tabar Beak (31-33)
- Location: Sauromugue Champaign @ (F-8/G-8)
Level 29-33
- Target(s): Evil Weapons (34-38)
- Location: Sauromugue Champaign @ (G-7)
- Notes: The weapons on Horizon here spawn as low as 34 (retail was 36). One weapon is also stuck in the spine, but can be hit by getting close to it.
Qufim Island
Level 22-24
- Target(s): Clipper, Greater Pugil, Glow Bat, Gigas
- Location: (I-8)
- Notes: Potentially supports 2 parties at opposite ends of the cliff.
Level 25-28
- Target(s): Hexed Weapon (31-33) , Cliff Worm (30-33)
- Location: (G-8)
- Notes: Raises defense at start of fight. MP Burn recommended or Magic Burst required.
Yuhtunga Jungle
Level 24-27
- Target(s): Yuhtunga Mandragora, Goblin Smithy
- Location: Kazham Zone
- Notes: Supports at least 3 parties.
Level 29-33
- Target(s): Death Jacket (33-37)
- Location: (I-7)
Level 30-40
Battalia Downs
Level 30-33
- Target(s): Evil Weapon (36-38)
- Location: (J-10)
- Note: Only 5 spawns, so EXP falls off at 33.
Level 35-37
- Target(s): Downslimes (41-43)
- Location: (I-10)
- Notes: Raises defense at start of fight, MP burn recommended or Magic Burst required
Rolanberry Fields
Level 33-35
- Target(s): Shell Grubs (38-40)
- Location: (E-9)
- Notes: Raises defense at start of fight, MP Burn recommended or Magic Burst required
Crawler's Nest
Level 35-38
- Target(s): Worker Crawler (40-44), Maze Lizard (41-43)
- Location: (I-9) Map 1
- Notes: Many total spawns, easily supports 2+ parties.
Level 38-41
- Target(s): Nest Beetle(45-47)
- Location: (G-9) Map 1
Sauromugue Champaign
Level 30-33
- Target(s): Flying Beetle (35-37)
- Location: (J-9)
- Notes: Raises defense at start of fight. MP Burn recommended or Magic Burst required.
Eastern Altepa Desert
Level 31-34
- Target(s): Sand Worm (36-39)
- Location: Eastern Altepa Desert @ (F-6)
- Notes: Raises defense at start of fight, MP Burn recommended or Magic Burst required, Doesn't Link
Yuhtunga Jungle
Level 30-32
- Target(s): Sahagin (34-38), Makara (35-38)
- Location: (F-11/G-11)
- Notes: Close to the zone for Sea Serpent Grotto
Level 39-43
- Target(s): Jungle Crawlers (44-48)
- Location: (H-10)
- Notes: Raises defense at start of fight, MP Burn recommended or Magic Burst required, does not link
Yhoator Jungle
Level 30-33
- Target(s): Yhoator Mandragora (35-37)
- Location: (F-7/F-8)
Gustav Tunnel
Level 38-41
- Target(s): Hawker(45-48), Hell Bat(44-48), Goblins (46-49)
- Location: Gustav Tunnel @ (K-7) Valkurm Side
- Notes: Sufficient mobs for 2 parties.
Level 40-50
Battalia Downs
Level 42-45
- Target(s): Rancideyes (48-51)
- Location: (H-5)
- Notes: Raises defense at start of fight, MP burn recommended or Magic Burst required. Resistant to piercing damage.
Crawler's Nest
Level 44-47
- Target(s): Hornfly (50-53)
- Location: (J-8) Map 3
- Notes: Can also mix in Exorays(51-54) or other mobs in the area. Typically enough spawns for 2 parties, can camp at other entrances to room as well.
Level 45-48
- Target(s): Rumble Crawler (53-55)
- Location: (G-9) Map 3
- Notes: Dispel/Finale recommended.
Yhoator Jungle
Level 40-44
- Target(s): Opotrap (Flytrap, 47-49), Snap Jaw (Pugil, 48-50)
- Location: (K-10)
- Notes: Defense boost untested
- Edit: The pugils & flytraps are checking up to 51. This camp is viable 43/44+ Way too difficult at 40.
Level 44-47
- Target(s): Jungle Crab (51-53)
- Location: Yhoator Jungle @ (I-11)
- Notes: Defense boost untested
Western Altepa Desert
Level 48-50
- Target(s): Bloody Beetle (53-56)
- Location: (E-11)
- Notes: Raises defense at start of fight, MP burn recommended or Magic Burst required
Level 50-60
Western Altepa Desert
Level 51-53
- Target(s): Desert Gazer (Hecteyes, 56-59)
- Location: (E-9)
- Notes: Raises defense at start of fight, MP burn recommended or Magic Burst required. Piercing damage resistant.
Level 53-55
- Target(s): Desert Worm (59-61)
- Location: (F-7)
- Notes: Defense boost possible, untested.
Level 56-58
- Target(s): Desert Slime (61-64)
- Location: (H-10)
- Notes: Defense boost possible, untested.
Level 60-70
Level 70-75
Specialty Camps
Gusgen Mines
Level 21-28
- Target(s): Mauthe Doog (28-31), Wright (29-34), Wendigo (26-30), Banshee (31-34), Bogy (27-29), Ghast (30-34)
- Location: (G-7) Map 2 behind first center door on staircase, Gadfly/Bogy Room, Behind East Banshee Door.
- Notes: WHM Cure Burn party. WHM/NIN with Utsusemi recommended (if not able, Blink is required). Bring assistance for Raise and Viruna as the TP moves from Banshee really hurt and Rot Gas virus effect can last up to 5 minutes. Level sync 21-25 on Bogy Room and 26-29 behind the east Banshee door where no mobs spawn. Sneak is required to reach camp.