Land Worm: Difference between revisions

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[[category:Bestiary]][[category:Worms]]
{{Infobox Monster
{| border="0" width="100%"
| image = Landworm.png
|width="50%" align="left" valign="center"|
| image caption = Land Worm
'''Job:''' [[Black Mage]]<br>
| job = [[Black Mage]]
'''Family:''' [[:Category:Worm|Worm]]<br>
| family = Worms
'''Crystal:''' {{Earth|Earth}}<br>
| crystal = Earth
'''Weak to:''' {{Wind|Ice}}, {{Lightning|Lightning}}
| weaknesses = {{element|Ice}}{{element|Lightning}}  
|width="50%" align="center"|
| resistances =
[[File:Landworm.png|thumb|Land Worm]]
| immunities =
|}
| absorbs =  
{| border="0" width="100%" cellpadding="0"
| type =
|- BGCOLOR="#ffdead"
| subtype =
| tier =
| title obtained =
}}
{| class="mobs horizon-table table-xl"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
|- BGCOLOR="#e3e6ff"
|-
|style="padding-left:1ex"|[[Qufim Island]]
|style="padding-left:1ex"|[[Qufim Island]]
|align="center"|25 - 27
|align="center"|25 - 27
Line 23: Line 27:
|align="center"|18<br>''Respawn: ~x minutes''
|align="center"|18<br>''Respawn: ~x minutes''
|align="center"|A,L,H,<br>{{HPMP|low hp=0|high hp=0|low mp=none}}
|align="center"|A,L,H,<br>{{HPMP|low hp=0|high hp=0|low mp=none}}
|-
!align="center" colspan="6"|
{{Monster Notes}}
|}
|}

Revision as of 19:47, 26 November 2023

Land Worm
Land Worm
Job: Black Mage
Family: Worms
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Ice IceLightning Lightning
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Qufim Island 25 - 27 (???%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!
(???%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!
(???%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!
(???%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!
18
Respawn: ~x minutes
A,L,H,
0~0 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants