Cape Coney: Difference between revisions

From HorizonXI Wiki
(Created page with "{{Infobox Monster | image = | image caption = Cape Coney | job = {{question}} | family = Rabbits | crystal = Earth | weaknesses = {{element|Water}}{{element|Lightning}}{{element|Dark}} | resistances = | immunities = | absorbs = | type = | subtype = | tier = | title obtained = }} {| class="mobs horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Buburimu Peninsula <br>{{changes}} <small>''HorizonXI custom mob''</small> |align="ce...")
 
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*[[Rabbit Hide]]  {{Drop Rate|0|0}}{{verification}}
*[[Rabbit Hide]]  {{Hxi Drop Rate|asb=false|0|0}}{{verification}}
*[[Hare Meat]] {{Drop Rate|0|0}}{{verification}}
*[[Hare Meat]] {{Hxi Drop Rate|asb=false|0|0}} {{verification}}
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{{question}}
{{question}}

Revision as of 21:08, 23 February 2024

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Cape Coney
Job: Unknown
Family: Rabbits
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Water WaterLightning LightningDark Dark
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Buburimu Peninsula
HorizonXI specific changes HorizonXI custom mob
20 - 21

Unknown

Unknown S, Sc
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

  • This is a Horizon XI custom monster