Fomor Ninja: Difference between revisions

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(Created page with "{{Infobox Monster | image = | image caption = | job = | family = | family2 = | family3 = | crystal = | weaknesses = {{Element|}} | resistances = {{Element|}} | immunities = | absorbs = | type = | subtype = | tier = | title obtained = }} {| class="droppedby horizon-table table-xl center-col-2 center-col-5 center-col-6" ! Zone || Level || Drops || Steal || Spawns || Notes |- |style="padding-left:1ex"|Misareaux Coast |align="center"|37 - 39 | | |align="ce...")
 
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{{Infobox Monster
{{Infobox Monster
| image =  
| image = Fomor Ninja.webp
| image caption =  
| image caption = Fomor Ninja
| job =  
| job = [[Ninja]]
| family =  
| family = Fomors
| family2 =  
| family2 =  
| family3 =  
| family3 =  
| crystal =  
| crystal = Dark
| weaknesses = {{Element|}}
| weaknesses = {{Element|Light}}
| resistances = {{Element|}}
| resistances =  
| immunities =  
| immunities =  
| absorbs =  
| absorbs =  
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|align="center"|1<br>''Spawns during 20:00 - 4:00<br>Respawn: 5 minutes''<br>Partied with [[Fomor Monk]], [[Fomor Samurai]] and [[Fomor Thief]]
|align="center"|1<br>''Spawns during 20:00 - 4:00<br>Respawn: 5 minutes''<br>Partied with [[Fomor Monk]],<br>[[Fomor Samurai]]<br>and [[Fomor Thief]]
|align="center"|A, L*, H, HP
|align="center"|A, L*, H, HP



Revision as of 17:50, 16 May 2024


Zone Level Drops Steal Spawns Notes
Misareaux Coast 37 - 39 1
Spawns during 20:00 - 4:00
Respawn: 5 minutes
A, L*, H, HP
Phomiuna Aqueducts 41 - 48 4
Respawn: 14 minutes
A, L*, H, HP
Misareaux Coast 48 - 50 1
Spawns during 20:00 - 4:00
Respawn: 5 minutes
A, L*, H, HP
Lufaise Meadows
(G-6)
52 - 54 1
Spawns during 20:00 - 4:00
Respawn: 5 minutes

Partied with Fomor Monk,
Fomor Samurai
and Fomor Thief
A, L*, H, HP
Sacrarium 54 - 58 4
Respawn: 16 minutes
A, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

*Levels and Drops pulled from ASB.

Horizon Changes HorizonXI specific changes

none

Notes

  • Only links with the other fomors that are in the same "party."