Monk: Difference between revisions
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Revision as of 14:35, 16 March 2023
Monk | |
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Abbreviation: | MNK |
Expansion Pack: | Final Fantasy XI |
How to Unlock: | Starter Job |
With their bodies that double as deadly weapons, Monks (MNK) attack enemies with explosive strength. They are close combat specialists and in using their Hand-to-Hand skills, they wreak havoc with fast and furious punches. Through prolonged meditation and training, they expand their arsenal to incorporate devastating kick too. A mark of a Monk's expertise is the belt that they wear aroud their waist. New players begin with a White Belt whereas a Monk who has mastered his role, may be found to be wearing the elusive Black Belt.
Preserving Final Fantasy tradition, Monk retains many classic abilities including Martial Arts, Chakra, Max HP Boost, and Counter. Complete with a full set of powerful weapon skills, Monks are a force to be reckoned with on the battlefield.
Job Abilities
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Job Traits
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Melee Skills
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Ranged Skills
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Defensive Skills
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Merits
Group 1 Merits
Name | Description |
---|---|
Focus Recast | -4 seconds per upgrade |
Dodge Recast | -10 seconds per upgrade |
Chakra Recast | -10 seconds per upgrade |
Counter Rate | +1% increase per upgrade |
Kick Attack Rate | +1% increase per upgrade |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Artifact Armor
Level | Type | Name | Stats | Display |
---|---|---|---|---|
40 | Weapon | Beat Cesti | ||
52 | Feet | Temple Gaiters | ||
54 | Hands | Temple Gloves | ||
56 | Head | Temple Crown | ||
58 | Body | Temple Cyclas | ||
60 | Legs | Temple Hose |
Relic Armor
Level | Type | Name | Stats | Display |
---|---|---|---|---|
71 | Feet | Melee Gaiters | ||
72 | Legs | Melee Hose | ||
73 | Hands | Melee Gloves | ||
74 | Body | Melee Cyclas | ||
75 | Head | Melee Crown |