Dancing Weapon: Difference between revisions
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(Created page with "{{Infobox Monster | image = Dancing Weapon.png | image caption = Dancing Weapon in Qufim Island | job = Red Mage or Warrior | family = Evil Weapons | family2 = | family3 = | crystal = Wind | weaknesses = {{Element|Fire}} {{ElementLight|}} | resistances = | immunities = | absorbs = | type = | subtype = | tier = | title obtained = | exp party type = | mob 1 level = | mob 1 area = }} {| class="droppedby horizon-table table-xl center-col-2 center-col-5 c...") |
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| Line 7: | Line 7: | ||
| family3 = | | family3 = | ||
| crystal = Wind | | crystal = Wind | ||
| weaknesses = {{Element|Fire}} {{ | | weaknesses = {{Element|Fire}} {{Element|Light}} | ||
| resistances = | | resistances = | ||
| immunities = | | immunities = | ||
Latest revision as of 14:28, 11 January 2025
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Outer Horutoto Ruins | 28 - 30 | 11 | A, H, M ??? HP ??? MP | ||
| Qufim Island | 28 - 30 |
|
12 | A, H, M ~800 HP ??? MP | |
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
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