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Executioner Antlion: Difference between revisions

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{{Monster Notes}}
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== Horizon Changes {{changes}} ==
'''Notes:'''
{{HorizonChangesBox|}}
:*Used in spawning the [[Alastor Antlion]].
==Notes==
:*Spawned by [[Feeler Antlion]] when it uses '''Sandpit.''' (Maximum of eight out at a time but an infinite number can be spawned. 1 add per Sandpit)
*Used in spawning the [[Alastor Antlion]].
:*Immune to [[Stun]].
*Spawned by [[Feeler Antlion]] when it uses '''Sandpit.''' (Maximum of eight out at a time but an infinite number can be spawned. 1 add per Sandpit)
:*Can be slept with [[Lullaby]].
*Immune to [[Stun]].
*Can be slept with [[Lullaby]].

Latest revision as of 11:29, 31 January 2026

Executioner Antlion
Executioner Antlion
Job:
Family: Antlions
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Dark
Weak against: Light Light Wind Wind
Resistant to:
Immune to:
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Forced
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes

Attohwa Chasm

78-80

8

A, L
??? HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • Used in spawning the Alastor Antlion.
  • Spawned by Feeler Antlion when it uses Sandpit. (Maximum of eight out at a time but an infinite number can be spawned. 1 add per Sandpit)
  • Immune to Stun.
  • Can be slept with Lullaby.