Call Beast: Difference between revisions

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*[[:category:Familiars|Jug pets]] do not decharm.
*[[:category:Familiars|Jug pets]] do not decharm.
*Use of [[Leave]] will despawn the jug pet.
*Use of [[Leave]] will despawn the jug pet.
*[[Monster Gloves]] and [[Monster Gloves +1]] "Augment Call Beast" this effect is {{stat|Haste|3%}} for pets, you do not need to keep the gloves equipped, they only need to be on when using Call Beast.
*[[Monster Gloves]] and [[Monster Gloves +1]] "Augment Call Beast" this effect is {{stat|Haste|3%}} for pets. You do not need to keep the gloves equipped, they only need to be on when using Call Beast.
| changes = Call Beast
| changes = Call Beast
| macro = /ja "Call Beast" <me>
| macro = /ja "Call Beast" <me>
}}
}}

Latest revision as of 15:54, 26 June 2026

Job Ability

Calls a beast to fight by your side.
Job: Beastmaster
Level: 23
Recast Time: 5 minutes
Duration: Dependent on jug pet used.

Notes

  • Calls a Jug Pet/Familiar to your side to fight with you.
  • In order to use this ability, user must have a jug equipped in the ammo slot.
  • After a certain period, which varies based on the jug used, the summoned pet will disappear if it is still alive.
  • Jug pets do not decharm.
  • Use of Leave will despawn the jug pet.
  • Monster Gloves and Monster Gloves +1 "Augment Call Beast" this effect is Haste 3% for pets. You do not need to keep the gloves equipped, they only need to be on when using Call Beast.

Horizon Changes HorizonXI specific changes

  • Pets will persist through a player zoning.
  • All HQ Familiars now cap at 75.
  • All NQ Familiars are now 30 minute duration, and HQ are 60 minutes.

Macro Syntax

  • /ja "Call Beast" <me>