Haste (Status Effect)

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Warning! Confirmation on haste caps on Horizon is still needed and thus the data on this page MAY NOT be entirely correct. Proceed with caution when using it!

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Description

Haste (Status Effect).png Haste is a beneficial status effect that increases a character's speed (action speed, not movement). Benefiting characters experience reduced weapon delay and magic recast timers.

March is a similar Song effect bestowed by Bards. It provides the same types of benefits as Haste, and can also be combined with Haste.

The negative counterpart to Haste is Slow.

Usage

Haste is calculated as a percentage reduction in weapon delay and magic recast time. That is, with 50% Haste, attacks rounds will occur twice as often. With 66% Haste, attack rounds will occur 3 times as often.

For Example: A weapon with a delay of 509 normally takes ~8.48 seconds before an attack can be initiated. With 50% Haste, this delay would be treated as 254.5, or ~4.24 seconds of wait before the next attack would occur.
For Example: Raise has a base recast time of 60 seconds. With 50% Haste, the recast time drops to 30 seconds.

Despite reducing weapon delay, the amount of TP gained per hit is not adjusted with haste. As a result, Haste accelerates TP gain over time by making hits more frequent.

Limitations

There are limitations to the amount of haste gained from various sources:

  • Equipment: 25% (256/1024)[1]
    • Includes Catastrophe
    • Haste from equipment caps at exactly 25% (256/1024), however it may require 26% haste from items to reach the cap due to haste working on a n/1024 scale. See "Precise Haste Values" section below for more details.
  • Magical effects: ~43.75% (448/1024)
  • Job abilities: 25%
    • Haste gained from job abilities does not reduce spell recast timers

The maximum recast time reduction from all sources is capped at 50%, and the absolute maximum amount of haste from all sources is ~80%.

Precise Haste Values

Haste appears to be calculated on a n/1024 scale(where n is the amount of haste on specific items, spells, or job abilities). [1]

Haste caps at 256/1024(exactly 25%) from equipment; however, due to the values of haste being on a n/1024 scale, items with +haste may not give the precise haste value listed.

For examples(all values come from this source[1]):

The example below lists incorrect figures for Horizon and should only be used as an exmaple on how the haste cap works. Using the items from the above examples - a Dark Knight using a Rune Chopper(9% from in game description), Ace's Helm(4%), Homam Manopolas and Homam Gambieras(3% each for 6% total), and Speed Belt(6%) would have a total of 25% "listed haste".

However, the exact haste from each of the items would only add up to 24.51%~ haste(251/1024). To cap haste on equipment, 5/1024 haste would be required.

Adding a Blitz Ring to the DRK wearing the items in the example above would add the final 5/1024 needed to cap haste on equipment(which is 256/1024).

Take note that adding the Blitz Ring would only add 5/1024 haste rather than 11/1024 haste(which Blitz Ring has) due to the haste cap on equipment being 256/1024.

In the above example, 26% "listed haste"(haste listed on gear in game but actually different than the actual haste value the item has) would be required to reach the 256/1024(25%) haste cap on equipment.

How to remove the effect

  • This effect can be removed manually.
  • This effect can be dispelled.
  • Certain sources of Slow have higher priority and can replace and negate Haste effects entirely.

How the effect is bestowed

Spell Haste Effects

Blood Pact

Job Abilities

Enchantment

Items

N/A currently.


Environmental Effects

  • Possible random effect gained from stepping into the swamps in Caedarva Mire. You will receive the message, "You gain some mysterious effect from the swamp!"

Monster Abilities

Weapons & Armor

These lists need auditing for accuracy. I can confirm that Rune Chopper HorizonXI specific changes is incorrectly listed and it's possible that other items here as also.

Weapons

Lvl Name Type Bonus/Penalty Jobs
69 Sparth Great Axe +1% WAR/DRK
70 Rune Chopper Great Axe Latent Effect +9% WAR/BLM/DRK/BRD/SMN
71 Angel Lyre String Instrument +2% BRD
74 Capricorn Staff Staff +5% MNK/WHM/PLD/DRG

Shields

Lvl Name Bonus/Penalty Jobs
30 Wyvern Targe Latent Effect: +1% All
50 Sentinel Shield +1% , Besieged: +2% BST/PLD/RDM/SAM/WAR
71 Airy Buckler +1% THF/PUP/DNC

Head

Body

Lvl Name Bonus/Penalty Jobs
50 Rapparee Harness +4% THF/DNC
72 Sha'ir Manteel +2% BRD
72 Sheikh Manteel +3% BRD
75 Goliard Saio +4% SCH/BLM/BRD/PUP/RDM/SMN/WHM
75 Nashira Manteel +3% WHM/BLM/RDM/SMN/BLU
75 Wyrm Mail +1 +2% DRG

Waist

Neck

Lvl Name Bonus/Penalty Jobs
74 Tiercel Necklace +1% MNK/THF/BST/NIN/PUP/RNG/BLU/COR/DNC

Back

Lvl Name Bonus/Penalty Jobs
50 Mercenary's Mantle Besieged: +3% WAR/MNK/RDM/THF/PLD/DRK/BST
BRD/RNG/SAM/NIN/DRG/BLU
COR/DNC

Hands

Legs

Feet

Earrings

Lvl Name Bonus/Penalty Jobs
30 Wyvern Earring Latent Effect: +5% All
70 Shinobi Earring Latent Effect: +20% NIN
75 Beta Earring Salvage: +1% All

Rings

Lvl Name Bonus/Penalty Jobs
39 Blitz Ring +1% WAR/PLD/DRK/BST/DRG
50 Imperial Ring Assault: +4% All Jobs
50 Shinobi Ring Latent Effect: +4% NIN

References