Carbuncle: Difference between revisions
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{{Infobox Magic | {{Infobox Summoning Magic | ||
| spell name = Carbuncle | | spell name = Carbuncle | ||
| spell type = Summoning | | spell type = Summoning | ||
| description = '''Summons''' {{Light|Carbuncle}} '''to fight by your side.''' | | description = '''Summons''' {{Light|Carbuncle}} '''to fight by your side.''' | ||
'''/ma "Carbuncle" <me>''' | | macro = '''/ma "Carbuncle" <me>''' | ||
| element = Light | | element = Light | ||
| jobs = Level 1 [[Summoner]] | | jobs = Level 1 [[Summoner]] | ||
Line 28: | Line 28: | ||
===[[Blood Pact: Rage]]=== | ===[[Blood Pact: Rage]]=== | ||
{| | {| class="ffxi-table horizon-table table-lg" | ||
! | !Blood Pact | ||
! | !Level | ||
! | !MP | ||
! | !S/T<sup>1</sup> | ||
! | !Description | ||
! | !Comment | ||
|- | |- | ||
|[[Searing Light]] | |||
|align="center"|1 | |||
|align="center | |align="center"|LVx2 | ||
|align="center | |align="center"| | ||
|align="center | |'''Required MP:''' Caster's level x2. Uses all MP and delivers light elemental damage to enemies within [[Area of Effect]]. | ||
|Available only while [[Astral Flow]] is active. Potency is significantly lower than other [[Astral Flow]] abilities. | |||
|- | |- | ||
|[[Poison Nails]] | |||
|align="center"|5 | |||
|align="center"|11 | |||
|align="center | |align="center"|S | ||
|align="center | |[[Status Effect: Poison|Poisons]] target. | ||
|align="center | |Poison effect can be resisted | ||
|- | |- | ||
|[[Meteorite (Blood Pact)|Meteorite]] | |||
|align="center"|55 | |||
|align="center | |align="center"|108 | ||
|align="center | |align="center"|T | ||
|align="center | |Deals light elemental damage. (Damage varies with TP) | ||
| | |||
|- | |- | ||
|} | |} | ||
===[[Blood Pact: Ward]]=== | ===[[Blood Pact: Ward]]=== | ||
{| | {| class="ffxi-table horizon-table table-lg" | ||
! | !Blood Pact | ||
! | !Level | ||
! | !MP | ||
! | !S/T<sup>1</sup> | ||
! | !Description | ||
! | !Comment | ||
|- | |- | ||
|[[Healing Ruby]] | |||
|align="center | |align="center"|1 | ||
|align="center | |align="center"|6 | ||
|align="center | |align="center"|T | ||
|Restores target party member's HP (8 + Level x 2). | |||
|TP increases the amount healed. | |||
|- | |- | ||
|[[Shining Ruby]] | |||
|align="center"|24 | |||
|align="center | |align="center"|44 | ||
|align="center | |align="center"| | ||
|align="center | |Gives party members within [[Area of Effect]] the effects of "[[Protect]]" and "[[Shell]]" (both a boost of 10%). The effects are combined as one effect. Lasts 180 seconds. | ||
|Because this grants a unique status effect, it stacks with other effects that increase defense or [[Magic Defense Bonus]]. | |||
|- | |- | ||
|[[Glittering Ruby]] | |||
|align="center"|44 | |||
|align="center | |align="center"|62 | ||
|align="center | |align="center"| | ||
|align="center | |Randomly enhances one [[stats|attribute]] by 18 for party members within [[Area of Effect]]. Lasts 90 seconds. Each point of Summoning magic skill over your current cap increases the duration by 3 seconds (Maximum 3 minutes). Effect weakens over time. | ||
|The effect is randomly selected for each recipient of the ability- Each player within the area of effect may end up with a different stat bonus. | |||
|- | |- | ||
|[[Healing Ruby II]] | |||
|align="center"|65 | |||
|align="center"|124 | |||
|align="center | |align="center"|T | ||
|align="center | |Restores HP for party members within [[Area of Effect]] (28 + level x 4 [at 0 TP]). | ||
|align="center | |TP increases the amount healed. | ||
|- | |- | ||
|} | |} |
Revision as of 07:58, 23 January 2024
Carbuncle
Type | Summoning |
---|---|
Description | Summons Carbuncle to fight by your side. |
Macro | /ma "Carbuncle" <me> |
Cost | *5 MP |
Element | |
Casting Time | 7 seconds |
Recast Time | 30 seconds |
Notes
This Avatar is automatically obtained upon completing the Summoner job flag quest.
- Carbuncle has access to the Auto Regen job trait at level 25.
- * MP cost is initial cast (See Avatar Perpetuation Costs)
Avatar Abilities
Carbuncle's Blood Pacts are all light-based.
Blood Pact: Rage
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Searing Light | 1 | LVx2 | Required MP: Caster's level x2. Uses all MP and delivers light elemental damage to enemies within Area of Effect. | Available only while Astral Flow is active. Potency is significantly lower than other Astral Flow abilities. | |
Poison Nails | 5 | 11 | S | Poisons target. | Poison effect can be resisted |
Meteorite | 55 | 108 | T | Deals light elemental damage. (Damage varies with TP) |
Blood Pact: Ward
Blood Pact | Level | MP | S/T1 | Description | Comment |
---|---|---|---|---|---|
Healing Ruby | 1 | 6 | T | Restores target party member's HP (8 + Level x 2). | TP increases the amount healed. |
Shining Ruby | 24 | 44 | Gives party members within Area of Effect the effects of "Protect" and "Shell" (both a boost of 10%). The effects are combined as one effect. Lasts 180 seconds. | Because this grants a unique status effect, it stacks with other effects that increase defense or Magic Defense Bonus. | |
Glittering Ruby | 44 | 62 | Randomly enhances one attribute by 18 for party members within Area of Effect. Lasts 90 seconds. Each point of Summoning magic skill over your current cap increases the duration by 3 seconds (Maximum 3 minutes). Effect weakens over time. | The effect is randomly selected for each recipient of the ability- Each player within the area of effect may end up with a different stat bonus. | |
Healing Ruby II | 65 | 124 | T | Restores HP for party members within Area of Effect (28 + level x 4 [at 0 TP]). | TP increases the amount healed. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
How to Obtain
Quest: