Seraph Strike: Difference between revisions
From HorizonXI Wiki
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| modifiers = [[STR]]: 20%; [[MND]]: 20% | | modifiers = [[STR]]: 20%; [[MND]]: 20% | ||
| modifier 1 = STR | | modifier 1 = STR | ||
| modifier 1 perc = | | modifier 1 perc = 30% | ||
| modifier 2 = MND | | modifier 2 = MND | ||
| modifier 2 perc = | | modifier 2 perc = 30% | ||
| damage multiplier 1 = 1.00 | | damage multiplier 1 = 1.00 | ||
| damage multiplier 2 = 2.00 | | damage multiplier 2 = 2.00 |
Revision as of 18:46, 6 February 2024
Overview
Name: | Seraph Strike |
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Weapon Type: | Club |
Weapon Skill Type: | Hybrid (Light) |
Skill Level: | 100 (Paladins, White Mages, Geomancers, Warriors, Dark Knights, Blue Mages and Samurai only) |
Description: | Deals light elemental damage to enemy. Damage varies with TP. |
Sneak Attack: | Will stack with Sneak Attack. |
Aligned with: |
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Horizon Changes
- Obtained at skill level 100 instead of 40 (switched with Starlight).
- The skillchain attribute is Scission instead of Impaction.
- Stacks with Sneak Attack due to being a hybrid WS instead of purely elemental.
Levels
- Seraph Strike is only natively available to Paladins, White Mages, Geomancers, Warriors, Dark Knights, Blue Mages and Samurai. While other jobs can obtain the required 100 Club skill, they must use one of the aforementioned jobs as their support job in order to gain access to Seraph Strike.
- Club skill level 100 is obtainable by the following jobs at these corresponding levels:
Job Rating Level Paladin A- 33 White Mage B+ 34 Geomancer B+ 34 Warrior B- 34 Blue Mage B- 34 Monk C+ 35 Black Mage C+ 35 Summoner C+ 35 Scholar C+ 35 Dark Knight C- 35 Red Mage D 37 Bard D 37 Beastmaster D 37 Puppetmaster D 37 Thief E 40 Samurai E 40 Ninja E 40 Dragoon E 40 Ranger E 40