Shadow of Rage: Difference between revisions

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(Created page with "{{Infobox Monster | family = Humanoids | job = | crystal = | weaknesses = {{Fire|Fire}}{{element|Fire}}<br>{{Light|Light}}{{element|Light}} | type = Notorious Monster | title = | image = Shadow of Rage.jpg }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Throne Room |align="center"|{{question}} | | |align="center"|2 |align="center"|A, L, T(H), HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} |- !align="center" cols...")
 
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| job =  
| job =  
| crystal =  
| crystal =  
| weaknesses = {{Fire|Fire}}{{element|Fire}}<br>{{Light|Light}}{{element|Light}}
| weaknesses = {{element|Fire}} {{element|Light}}
| type = Notorious Monster
| type = Notorious Monster
| title =  
| title =  
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*Refer to the [[Where Two Paths Converge|mission]] pages for more information.
*Refer to the [[Where Two Paths Converge|mission]] pages for more information.
}}
}}
[[category:Bestiary]][[Category:Humanoids]][[Category:Notorious Monsters]]

Latest revision as of 10:47, 29 February 2024

Family: Humanoids
Crystal: None
 
Weak against: Fire Fire Light Light
 
Notorious Monster
Shadow of Rage
Zone Level Drops Steal Spawns Notes
Throne Room Unknown 2 A, L, T(H), HP
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
Special Abilities Passive Traits
  • N/A
Further Notes
  • High attack, but very low HP.
  • Refer to the mission pages for more information.

(see testimonials)