San d'Oria Mission 9-2: Difference between revisions
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(Created page with "{{Mission Header |Mission Name=The Heir to the Light |Expansion=Rise of the Zilart |Start=Any San d'Oria Gate Guard |Description=The Rites of Succession will be held at the cathedral in Northern San d'Oria. You are to report there for guard duty. |Level= |Repeatable=No |Previous=San d'Oria Mission 9-1{{!}}Breaking Barriers |Next= |Title=San d'Orian Royal Heir |Reward=*Rank 10 *100,000 gil *San d'Orian Flag |Image= }} ==Walkthrough== *Speak to a Gate Guard to sta...") Tag: visualeditor-wikitext |
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Revision as of 02:12, 4 March 2023
The Heir to the Light | |
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Series | Rise of the Zilart Missions |
Starting NPC | Any San d'Oria Gate Guard |
Title | San d'Orian Royal Heir |
Repeatable | No |
Description | The Rites of Succession will be held at the cathedral in Northern San d'Oria. You are to report there for guard duty. |
Rewards | |
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← Previous Mission | Next Mission → |
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Breaking Barriers | None |
Walkthrough
- Speak to a Gate Guard to start the mission.
- Trading 9 crystals to a Conquest NPC will unlock this mission.
- Zone into Northern San d'Oria for a lengthy cutscene.
- If you accepted the mission from the Northern San d'Oria gate guard, you can talk to Arnau to see they are still preparing the Rites.
- You will be prohibited from zoning into Chateau d'Oraguille due to increased security until you've triggered the cutscene in Northern San d'Oria.
- Zone into Chateau d'Oraguille for a cutscene.
- Head to Fei'Yin for a cutscene.
- Make your way to Qu'Bia Arena for a BCNM fight.
- This is a 2 part BCNM.
- Part one will have Death Clan Destroyer (WHM Warmachine), Yukvok of Clan Death (Unsleepable Orc RNG), 3 Worgbut of Clan Death, 3 Rallbrog of Clan Death, and 3 Vangknok of Clan Death (Orcs, Sleepable).
- Open with Elemental Seal+Sleepga II or Horde Lullaby, and start attacking the Ranger mob first. Make sure you silence the Warmachine, as it is a WHM who can Curaga and wake everything up. Defeat the Ranger, followed by the Warmachine, and then take our the rest.
- Sleep the last mob before killing it, and give yourself a rest. There will be no time after the first part of the fight to rest.
- Part two will include Prince Trion fighting by your side, against 3 Orc NMs, Warlord Rojgnoj (PLD unsleepable), Rojgnoj's Left Hand (BLM), and Rojgnoj's Right Hand (DRK).
- Trion will randomly attack a mob, and should be helped. Preferably, the order to kill the NMs is BLM > PLD > DRK. Trion can be cured and can die in the BC. Should he die, you will be ejected from the BC. Despite being a Paladin, he isn't great at keeping himself alive.
- Keep the other mobs silenced, a Paladin with Invincible is useful here for keeping attention.
- Upon clearing the battlefield, zone into Northern San d'Oria for a cutscene.
- Head to the Chateau and check the Great Hall for another cutscene.
- Make your way to (H-8) in King Ranperre's Tomb and check the Heavy Stone Door -- the same from a previous mission -- for yet another cutscene.
- Go back to the Chateau and speak to Halver and you will be awarded with Rank 10, 100,000 gil, and the San d'Orian Flag.
- (Optional) Exit to Northern San d'Oria and proceed to the Papal Chamber door.
- Zone into Southern San d'Oria for a final epilogue cutscene.